"Goblin Scimitar"
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package com.gempukku.lotro.cards.set20.moria;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.DrawCardsEffect;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* 0
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* Goblin Scimitar
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* Moria Possession • Hand Weapon
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* 2
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* Bearer must be a [Moria] Goblin. When you play this possession, you may draw a card.
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*/
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public class Card20_270 extends AbstractAttachable {
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public Card20_270() {
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super(Side.SHADOW, CardType.POSSESSION, 0, Culture.MORIA, PossessionClass.HAND_WEAPON, "Goblin Scimitar");
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.and(Culture.MORIA, Race.GOBLIN);
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}
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@Override
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public Modifier getAlwaysOnModifier(PhysicalCard self) {
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return new StrengthModifier(self, Filters.hasAttached(self), 2);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, self)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new DrawCardsEffect(action, playerId, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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