Fixing card-affects-card and events having a double-thick border
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@@ -59,7 +59,7 @@ var GameAnimations = Class.extend({
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// Play-out game event animation only if it's not the player who initiated it
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if (this.game.spectatorMode || this.game.replayMode || (participantId != this.game.bottomPlayerId)) {
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var card = new Card(blueprintId, testingText, backSideTestingText, "ANIMATION", "anim", participantId);
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var cardDiv = Card.CreateSimpleCardDiv(card.imageUrl, card.testingText, card.foil, card.incomplete, 16);
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var cardDiv = Card.CreateSimpleCardDiv(card.imageUrl, card.testingText, card.foil, card.incomplete, 8);
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// var display = new CardDisplay(card, $("#main").width() / 2, $("#main").width() / 2)
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// var cardDiv = display.baseDiv;
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@@ -139,7 +139,7 @@ var GameAnimations = Class.extend({
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var targetCardId = targetCardIds[i];
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var card = new Card(blueprintId, testingText, backSideTestingText, "ANIMATION", "anim" + i, participantId);
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var cardDiv = Card.CreateSimpleCardDiv(card.imageUrl, card.testingText, card.foil, card.incomplete, 16);
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var cardDiv = Card.CreateSimpleCardDiv(card.imageUrl, card.testingText, card.foil, card.incomplete, 8);
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// var display = new CardDisplay(card, $("#main").width() / 2, $("#main").width() / 2)
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// var cardDiv = display.baseDiv;
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