- "Safe Passage" should no longer freeze the game, when player moves after it's played.

This commit is contained in:
marcins78@gmail.com
2011-12-15 18:25:46 +00:00
parent e2d9aa0964
commit 27ea87411c
2 changed files with 5 additions and 4 deletions

View File

@@ -42,13 +42,13 @@ public class Card11_050 extends AbstractPermanent {
@Override
protected void validDecisionMade(int index, String result) {
if (index == 0)
self.storeData(Keyword.FOREST);
self.setWhileInZoneData(Keyword.FOREST);
else if (index == 1)
self.storeData(Keyword.MOUNTAIN);
self.setWhileInZoneData(Keyword.MOUNTAIN);
else if (index == 2)
self.storeData(Keyword.PLAINS);
self.setWhileInZoneData(Keyword.PLAINS);
else
self.storeData(Keyword.RIVER);
self.setWhileInZoneData(Keyword.RIVER);
}
}));
return Collections.singletonList(action);

View File

@@ -4,6 +4,7 @@
- Many old cards that were playing cards from discard, no longer can do that if there is an effect preventing playing
cards from discard.
- "One Good Turn Deserves Another" plays next site now, instead of replacing current one.
- "Safe Passage" should no longer freeze the game, when player moves after it's played.
<b>14 Dec. 2011</b>
- Added "Black Rider" - set 12.