- "Forearmed" can now be used during Skirmish phase.
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@@ -4,10 +4,7 @@ import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.RevealTopCardsOfDrawDeckEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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@@ -25,7 +22,7 @@ import java.util.List;
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*/
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public class Card6_016 extends AbstractEvent {
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public Card6_016() {
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super(Side.FREE_PEOPLE, 1, Culture.ELVEN, "Forearmed");
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super(Side.FREE_PEOPLE, 1, Culture.ELVEN, "Forearmed", Phase.SKIRMISH);
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}
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@Override
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@@ -5,6 +5,7 @@ against Nazgul.
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- "Orc Pillager" now correctly gives -1 for each attached card to the character in skirmish against it, rather than
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+1 strength to itself for each such card.
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- User interface now displays damage bonuses in current skirmish (if any).
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- "Forearmed" can now be used during Skirmish phase.
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<b>1 Nov. 2011</b>
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- Fixed "Theoden" (4P365) to not crash game due to testing if you can attach hides (also a possession, right?) to it.
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