- "Forearmed" can now be used during Skirmish phase.

This commit is contained in:
marcins78@gmail.com
2011-11-02 21:12:44 +00:00
parent 6f321e8ac2
commit 25e7ea7e8b
2 changed files with 3 additions and 5 deletions

View File

@@ -4,10 +4,7 @@ import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.RevealTopCardsOfDrawDeckEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
@@ -25,7 +22,7 @@ import java.util.List;
*/
public class Card6_016 extends AbstractEvent {
public Card6_016() {
super(Side.FREE_PEOPLE, 1, Culture.ELVEN, "Forearmed");
super(Side.FREE_PEOPLE, 1, Culture.ELVEN, "Forearmed", Phase.SKIRMISH);
}
@Override

View File

@@ -5,6 +5,7 @@ against Nazgul.
- "Orc Pillager" now correctly gives -1 for each attached card to the character in skirmish against it, rather than
+1 strength to itself for each such card.
- User interface now displays damage bonuses in current skirmish (if any).
- "Forearmed" can now be used during Skirmish phase.
<b>1 Nov. 2011</b>
- Fixed "Theoden" (4P365) to not crash game due to testing if you can attach hides (also a possession, right?) to it.