"Uruviel"

This commit is contained in:
marcins78@gmail.com
2012-01-19 16:02:36 +00:00
parent 31c5e777a9
commit 25baa58eb4

View File

@@ -0,0 +1,60 @@
package com.gempukku.lotro.cards.set15.elven;
import com.gempukku.lotro.cards.AbstractFollower;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.AddUntilEndOfTurnModifierEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.effects.AddTwilightEffect;
import com.gempukku.lotro.logic.modifiers.KeywordModifier;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: The Hunters
* Side: Free
* Culture: Elven
* Twilight Cost: 2
* Type: Follower
* Resistance: +1
* Game Text: Aid - (1). (At the start of the maneuver phase, you may add(1) to transfer this to a companion.)
* Each time you transfer this to a companion, you may exert an Elf to make the fellowships current site a forest until
* the end of the turn.
*/
public class Card15_026 extends AbstractFollower {
public Card15_026() {
super(Side.FREE_PEOPLE, 2, 0, 0, 1, Culture.ELVEN, "Uruviel", true);
}
@Override
protected boolean canPayAidCost(LotroGame game, PhysicalCard self) {
return true;
}
@Override
protected Effect getAidCost(LotroGame game, PhysicalCard self) {
return new AddTwilightEffect(self, 1);
}
@Override
protected List<OptionalTriggerAction> getExtraOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.transferredCard(game, effectResult, self, null, CardType.COMPANION)
&& PlayConditions.canExert(self, game, Race.ELF)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendCost(
new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Race.ELF));
action.appendEffect(
new AddUntilEndOfTurnModifierEffect(
new KeywordModifier(self, game.getGameState().getCurrentSite(), Keyword.FOREST)));
return Collections.singletonList(action);
}
return null;
}
}