"Great Hill Troll"

This commit is contained in:
marcins78@gmail.com
2011-11-15 12:02:45 +00:00
parent 464193a634
commit 216e81a65c

View File

@@ -0,0 +1,54 @@
package com.gempukku.lotro.cards.set8.sauron;
import com.gempukku.lotro.cards.AbstractMinion;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Siege of Gondor
* Side: Shadow
* Culture: Sauron
* Twilight Cost: 9
* Type: Minion • Troll
* Strength: 16
* Vitality: 4
* Site: 6
* Game Text: Besieger. Fierce. The twilight cost of this minion is -1 for each [SAURON] engine you spot. When you play
* this minion at sites 5K to 9K, you may discard a Free Peoples condition.
*/
public class Card8_102 extends AbstractMinion {
public Card8_102() {
super(9, 16, 4, 6, Race.TROLL, Culture.SAURON, "Great Hill Troll");
addKeyword(Keyword.BESIEGER);
addKeyword(Keyword.FIERCE);
}
@Override
public int getTwilightCostModifier(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard self) {
return -Filters.countSpottable(gameState, modifiersQuerying, Culture.SAURON, Keyword.ENGINE);
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (PlayConditions.played(game, effectResult, self)
&& game.getGameState().getCurrentSiteBlock() == Block.KING
&& game.getGameState().getCurrentSiteNumber() >= 5 && game.getGameState().getCurrentSiteNumber() <= 9) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendEffect(
new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Side.FREE_PEOPLE, CardType.CONDITION));
return Collections.singletonList(action);
}
return null;
}
}