"Watch and Wait"
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package com.gempukku.lotro.cards.set12.gandalf;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.RemoveBurdenEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Filterable;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filter;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Black Rider
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* Side: Free
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* Culture: Gandalf
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* Twilight Cost: 2
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* Type: Condition
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* Game Text: To play, spot a [GANDALF] companion. Bearer must be a companion (except the Ring-bearer).
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* Limit 1 per bearer. Each time bearer wins a skirmish, you may remove a burden.
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*/
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public class Card12_035 extends AbstractAttachable {
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public Card12_035() {
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super(Side.FREE_PEOPLE, CardType.CONDITION, 2, Culture.GANDALF, null, "Watch and Wait");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, Filter additionalAttachmentFilter, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, additionalAttachmentFilter, twilightModifier)
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&& PlayConditions.canSpot(game, Culture.GANDALF, CardType.COMPANION);
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.and(CardType.COMPANION, Filters.not(Filters.hasAttached(Filters.name(getName())), Filters.ringBearer));
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.winsSkirmish(game, effectResult, self.getAttachedTo())) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new RemoveBurdenEffect(playerId, self));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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