"Sword of Orthanc"
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package com.gempukku.lotro.cards.set20.isengard;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfTurnModifierEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* 1
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* Sword of Orthanc
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* Isengard Possession • Hand Weapon
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* +2
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* Bearer must be an Uruk-hai. Each time bearer wins a skirmish, you may make the current site a battleground until the end of the turn.
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*/
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public class Card20_231 extends AbstractAttachable {
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public Card20_231() {
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super(Side.SHADOW, CardType.POSSESSION, 1, Culture.ISENGARD, PossessionClass.HAND_WEAPON, "Sword of Orthanc");
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Race.URUK_HAI;
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}
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@Override
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public Modifier getAlwaysOnModifier(PhysicalCard self) {
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return new StrengthModifier(self, Filters.hasAttached(self), 2);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, final PhysicalCard self) {
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if (TriggerConditions.winsSkirmish(game, effectResult, Filters.hasAttached(self))) {
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final OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose a site", Filters.currentSite) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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action.appendEffect(
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new AddUntilEndOfTurnModifierEffect(
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new KeywordModifier(self, card, Keyword.BATTLEGROUND)));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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