"Unhindered"
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package com.gempukku.lotro.cards.set8.wraith;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseActionProxyEffect;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfTurnModifierEffect;
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import com.gempukku.lotro.cards.modifiers.HasInitiativeModifier;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.AbstractActionProxy;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Siege of Gondor
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 2
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* Type: Event • Skirmish
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* Game Text: Make a Nazgul strength +2. If that Nazgul wins this skirmish, the Shadow has initiative until the end of
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* the turn, regardless of the Free Peoples player’s hand.
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*/
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public class Card8_082 extends AbstractEvent {
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public Card8_082() {
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super(Side.SHADOW, 2, Culture.WRAITH, "Unhindered", Phase.SKIRMISH);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose a Nazgul", Race.NAZGUL) {
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@Override
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protected void cardSelected(LotroGame game, final PhysicalCard card) {
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new StrengthModifier(self, card, 2), Phase.SKIRMISH));
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action.appendEffect(
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new AddUntilEndOfPhaseActionProxyEffect(
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new AbstractActionProxy() {
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@Override
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public List<? extends Action> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult) {
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if (PlayConditions.winsSkirmish(game, effectResult, card)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new AddUntilEndOfTurnModifierEffect(
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new HasInitiativeModifier(self, null, Side.SHADOW)));
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return Collections.singletonList(action);
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}
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return null;
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}
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}, Phase.SKIRMISH));
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}
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});
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return action;
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}
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}
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