"His Terrible Servants"
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@@ -0,0 +1,58 @@
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package com.gempukku.lotro.cards.set2.wraith;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.PreventEffect;
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import com.gempukku.lotro.cards.effects.RemoveTwilightEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.WoundCharacterEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Mines of Moria
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 2
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* Type: Condition
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* Game Text: Plays to your support area. Response: If a twilight Nazgul is about to take a wound, remove (1)
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* to prevent that wound.
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*/
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public class Card2_077 extends AbstractPermanent {
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public Card2_077() {
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super(Side.SHADOW, 2, CardType.CONDITION, Culture.WRAITH, Zone.SHADOW_SUPPORT, "His Terrible Servants");
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}
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@Override
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public List<? extends Action> getOptionalBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), null, self, 1)
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&& effect.getType() == EffectResult.Type.WOUND) {
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final WoundCharacterEffect woundEffect = (WoundCharacterEffect) effect;
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Collection<PhysicalCard> woundedCards = woundEffect.getCardsToBeAffected(game);
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if (Filters.filter(woundedCards, game.getGameState(), game.getModifiersQuerying(), Filters.race(Race.NAZGUL), Filters.keyword(Keyword.TWILIGHT)).size() > 0) {
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final ActivateCardAction action = new ActivateCardAction(self, Keyword.RESPONSE);
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action.appendCost(
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new RemoveTwilightEffect(1));
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action.appendEffect(
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new ChooseActiveCardEffect(playerId, "Choose twilight Nazgul", Filters.in(woundedCards), Filters.race(Race.NAZGUL), Filters.keyword(Keyword.TWILIGHT)) {
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@Override
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protected void cardSelected(PhysicalCard card) {
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action.insertEffect(new PreventEffect(woundEffect, card));
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}
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});
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return Collections.singletonList(action);
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}
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}
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return null;
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}
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}
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@@ -7,11 +7,11 @@ public enum Keyword {
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RING_BOUND("Ring-Bound", true), RING_BEARER("Ring-Bearer", true),
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ROAMING("Roaming", true),
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ROAMING("Roaming", true), TWILIGHT("Twilight", true),
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WEATHER("Weather"), TALE("Tale"), SPELL("Spell"), SEARCH("Search"), STEALTH("Stealth"), TENTACLE("Tentacle"),
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WEATHER("Weather", true), TALE("Tale", true), SPELL("Spell", true), SEARCH("Search", true), STEALTH("Stealth", true), TENTACLE("Tentacle", true),
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RIVER("River"), PLAINS("Plains"), UNDERGROUND("Underground"), SANCTUARY("Sanctuary"), FOREST("Forest"), MARSH("Marsh"), MOUNTAIN("Mountain"),
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RIVER("River", true), PLAINS("Plains", true), UNDERGROUND("Underground", true), SANCTUARY("Sanctuary", true), FOREST("Forest", true), MARSH("Marsh", true), MOUNTAIN("Mountain", true),
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DAMAGE("Damage", true, true), DEFENDER("Defender", true, true), FIERCE("Fierce", true), ARCHER("Archer", true), RANGER("Ranger", true), TRACKER("Tracker", true),
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