Fixing the rules, which make no sense about moving process.
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@@ -55,6 +55,8 @@ public class MovementGameProcess implements GameProcess {
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}
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}
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});
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action.appendEffect(
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new TriggeringResultEffect(new WhenMoveFromResult(currentSite), "Fellowship moved from"));
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action.appendEffect(
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new UnrespondableEffect() {
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@Override
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@@ -63,8 +65,6 @@ public class MovementGameProcess implements GameProcess {
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gameState.movePlayerToNextSite(game);
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}
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});
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action.appendEffect(
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new TriggeringResultEffect(new WhenMoveFromResult(currentSite), "Fellowship moved from"));
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action.appendEffect(
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new TriggeringResultEffect(new WhenMovesResult(), "Fellowship moves"));
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action.appendEffect(
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