"Siege Engine"
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@@ -8,6 +8,7 @@ import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.PhysicalCardVisitor;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.effects.PlayCardEffect;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
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@@ -267,6 +268,14 @@ public class PlayConditions {
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return false;
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}
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public static boolean isGettingDiscarded(Effect effect, LotroGame game, Filterable... filters) {
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if (effect.getType() == EffectResult.Type.DISCARD_FROM_PLAY) {
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DiscardCardsFromPlayEffect discardEffect = (DiscardCardsFromPlayEffect) effect;
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return Filters.filter(discardEffect.getAffectedCardsMinusPrevented(game), game.getGameState(), game.getModifiersQuerying(), filters).size() > 0;
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}
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return false;
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}
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public static boolean played(GameState gameState, ModifiersQuerying modifiersQuerying, EffectResult effectResult, Filter filter) {
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if (effectResult.getType() == EffectResult.Type.PLAY) {
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PhysicalCard playedCard = ((PlayCardResult) effectResult).getPlayedCard();
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@@ -0,0 +1,77 @@
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package com.gempukku.lotro.cards.set5.isengard;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddTokenEffect;
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import com.gempukku.lotro.cards.effects.PreventCardEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromHandEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Battle of Helm's Deep
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* Side: Shadow
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* Culture: Isengard
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* Twilight Cost: 0
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* Type: Condition
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* Game Text: Machine. Plays to your support area. Shadow: Play an Uruk-hai to place an [ISENGARD] token on a machine.
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* Response: If one or more machines are about to be discarded by an opponent, discard this condition to prevent that.
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*/
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public class Card5_060 extends AbstractPermanent {
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public Card5_060() {
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super(Side.SHADOW, 0, CardType.CONDITION, Culture.ISENGARD, Zone.SUPPORT, "Siege Engine");
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addKeyword(Keyword.MACHINE);
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.SHADOW, self, 0)
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&& PlayConditions.canPlayFromHand(playerId, game, Race.URUK_HAI)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndPlayCardFromHandEffect(playerId, game.getGameState().getHand(playerId), Race.URUK_HAI));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose a machine", Keyword.MACHINE) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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action.insertEffect(
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new AddTokenEffect(self, card, Token.ISENGARD));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (PlayConditions.isGettingDiscarded(effect, game, Keyword.MACHINE)) {
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DiscardCardsFromPlayEffect discardEffect = (DiscardCardsFromPlayEffect) effect;
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if (discardEffect.getSource() != null
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&& discardEffect.getSource().getOwner().equals(game.getGameState().getCurrentPlayerId())) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new DiscardCardsFromPlayEffect(self, self));
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Collection<PhysicalCard> machines = Filters.filter(discardEffect.getAffectedCardsMinusPrevented(game), game.getGameState(), game.getModifiersQuerying(), Keyword.MACHINE);
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for (PhysicalCard machine : machines)
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action.appendEffect(
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new PreventCardEffect(discardEffect, machine));
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return Collections.singletonList(action);
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}
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}
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return null;
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}
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}
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