"Treebeard"

This commit is contained in:
marcins78@gmail.com
2011-10-08 00:45:42 +00:00
parent 4a171d27a9
commit 1a5f68f825

View File

@@ -0,0 +1,52 @@
package com.gempukku.lotro.cards.set4.gandalf;
import com.gempukku.lotro.cards.AbstractAlly;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.ChooseAndDiscardCardsFromHandEffect;
import com.gempukku.lotro.cards.effects.ExertCharactersEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.List;
/**
* Set: The Two Towers
* Side: Free
* Culture: Gandalf
* Twilight Cost: 4
* Type: Ally • Home 2T & 8T • Ent
* Strength: 12
* Vitality: 4
* Site: 2T, 8T
* Game Text: Unhasty.
* Fellowship: Exert Treebeard and discard an unbound companion from hand to heal an unbound companion.
*/
public class Card4_104 extends AbstractAlly {
public Card4_104() {
super(4, Block.TWO_TOWERS, new int[]{2, 8}, 12, 4, Race.ENT, Culture.GANDALF, "Treebeard", true);
addKeyword(Keyword.UNHASTY);
}
@Override
protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.FELLOWSHIP, self)
&& PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), self)
&& Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), Filters.unboundCompanion()).size() > 0) {
ActivateCardAction action = new ActivateCardAction(self, Keyword.FELLOWSHIP);
action.appendCost(
new ExertCharactersEffect(self, self));
action.appendCost(
new ChooseAndDiscardCardsFromHandEffect(action, playerId, 1, 1, Filters.unboundCompanion()));
action.appendEffect(
new ChooseAndHealCharactersEffect(action, playerId, 1, 1, Filters.unboundCompanion()));
return Collections.singletonList(action);
}
return null;
}
}