Errata for "Great Goblin's Power"

May now self-discard or remove (3) to prevent a wound
This commit is contained in:
PhallenCassidy
2018-12-11 08:39:06 -05:00
committed by GitHub
parent 290bce9b06
commit 19b64c5527

View File

@@ -3,7 +3,9 @@ package com.gempukku.lotro.cards.set31.moria;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.PreventCardEffect;
import com.gempukku.lotro.cards.effects.RemoveTwilightEffect;
import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
@@ -19,6 +21,7 @@ import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collection;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
@@ -28,8 +31,9 @@ import java.util.List;
* Twilight Cost: 0
* Type: Condition
* Game Text: To play, spot a [MORIA] card. Each time you play a weapon, add (1). Response: If an Orc is
* about to take a wound, discard this condition to prevent that wound.
* about to take a wound, discard this condition or remove (3) to prevent that wound.
*/
public class Card31_035 extends AbstractPermanent {
public Card31_035() {
super(Side.SHADOW, 0, CardType.CONDITION, Culture.MORIA, Zone.SUPPORT, "Great Goblin's Power");
@@ -52,23 +56,30 @@ public class Card31_035 extends AbstractPermanent {
}
@Override
public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, final Effect effect, final PhysicalCard self) {
public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
if (TriggerConditions.isGettingWounded(effect, game, Race.ORC)) {
final WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect;
final Collection<PhysicalCard> cardsToBeWounded = woundEffect.getAffectedCardsMinusPrevented(game);
Collection<PhysicalCard> woundedCharacters = woundEffect.getAffectedCardsMinusPrevented(game);
final ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
List<Effect> possibleCosts = new LinkedList<Effect>();
possibleCosts.add(
new RemoveTwilightEffect(3));
possibleCosts.add(
new SelfDiscardEffect(self));
action.appendCost(
new ChoiceEffect(action, playerId, possibleCosts));
action.appendEffect(
new ChooseActiveCardEffect(self, playerId, "Choose an Orc", Race.ORC, Filters.in(cardsToBeWounded)) {
new ChooseActiveCardEffect(self, playerId, "Choose an Orc", Filters.in(woundedCharacters), Race.ORC) {
@Override
protected void cardSelected(LotroGame game, PhysicalCard woundedOrc) {
action.appendEffect(
new PreventCardEffect(woundEffect, woundedOrc));
protected void cardSelected(LotroGame game, PhysicalCard card) {
action.insertEffect(
new PreventCardEffect(woundEffect, card));
}
});
return Collections.singletonList(action);
}
return null;
}
}
}