"Vengeance"
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package com.gempukku.lotro.cards.set4.isengard;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.modifiers.StrengthModifier;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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/**
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* Set: The Two Towers
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* Side: Shadow
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* Culture: Isengard
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* Twilight Cost: 0
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* Type: Event
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* Game Text: Skirmish: Make an [ISENGARD] tracker strength +2 for each card borne by the character it is skirmishing.
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*/
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public class Card4_208 extends AbstractEvent {
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public Card4_208() {
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super(Side.SHADOW, Culture.ISENGARD, "Vengeance", Phase.SKIRMISH);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, final LotroGame game, final PhysicalCard self, int twilightModifier) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose an ISENGARD tracker", Filters.culture(Culture.ISENGARD), Filters.keyword(Keyword.TRACKER)) {
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@Override
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protected void cardSelected(PhysicalCard card) {
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int bonus = 2 * Filters.countSpottable(game.getGameState(), game.getModifiersQuerying(), Filters.attachedTo(Filters.inSkirmishAgainst(Filters.sameCard(self))));
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action.insertEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new StrengthModifier(self, Filters.sameCard(card), bonus), Phase.SKIRMISH));
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}
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});
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return action;
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}
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@Override
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public int getTwilightCost() {
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return 0;
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}
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}
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