"Gondor Will See It Done"
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package com.gempukku.lotro.cards.set2.gondor;
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import com.gempukku.lotro.cards.AbstractResponseEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.costs.ChooseAndExertCharactersCost;
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import com.gempukku.lotro.cards.effects.PreventEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.WoundCharacterEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Mines of Moria
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 0
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* Type: Event
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* Game Text: Response: If a companion is about to take a wound, exert a [GONDOR] companion to prevent that wound.
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*/
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public class Card2_034 extends AbstractResponseEvent {
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public Card2_034() {
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super(Side.FREE_PEOPLE, Culture.GONDOR, "Gondor Will See It Done");
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}
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@Override
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public int getTwilightCost() {
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return 0;
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}
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@Override
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public List<PlayEventAction> getOptionalBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (effect.getType() == EffectResult.Type.WOUND
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&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.culture(Culture.GONDOR), Filters.type(CardType.COMPANION), Filters.canExert())) {
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final WoundCharacterEffect woundEffect = (WoundCharacterEffect) effect;
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Collection<PhysicalCard> woundedCards = woundEffect.getCardsToBeAffected(game);
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if (Filters.filter(woundedCards, game.getGameState(), game.getModifiersQuerying(), Filters.type(CardType.COMPANION)).size() > 0) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersCost(action, playerId, 1, 1, Filters.culture(Culture.GONDOR), Filters.type(CardType.COMPANION)));
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action.appendEffect(
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new ChooseActiveCardEffect(playerId, "Choose companion", Filters.in(woundedCards), Filters.type(CardType.COMPANION)) {
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@Override
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protected void cardSelected(PhysicalCard card) {
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action.appendEffect(
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new PreventEffect(woundEffect, card));
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}
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});
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return Collections.singletonList(action);
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}
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}
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return null;
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}
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}
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