"Rohirrim Commoner"

This commit is contained in:
marcins78
2013-02-06 17:24:36 +00:00
parent f53088121b
commit 14f1f2c2e1
2 changed files with 47 additions and 0 deletions

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@@ -0,0 +1,46 @@
package com.gempukku.lotro.cards.set20.rohan;
import com.gempukku.lotro.cards.AbstractAlly;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.SelfExertEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromDiscardEffect;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.List;
/**
* 1
* Rohirrim Commoner
* Rohan Ally • Man • Edoras
* 4 2
* Fellowship: Exert this ally to play a fortification from your discard pile.
*/
public class Card20_338 extends AbstractAlly {
public Card20_338() {
super(1, null, 0, 4, 2, Race.MAN, Culture.ROHAN, "Rohirrim Commoner");
addKeyword(Keyword.EDORAS);
}
@Override
protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.FELLOWSHIP, self)
&& PlayConditions.canSelfExert(self, game)
&& PlayConditions.canPlayFromDiscard(playerId, game, Keyword.FORTIFICATION)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new SelfExertEffect(action, self));
action.appendEffect(
new ChooseAndPlayCardFromDiscardEffect(playerId, game, Keyword.FORTIFICATION));
return Collections.singletonList(action);
}
return null;
}
}

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@@ -20,6 +20,7 @@ public enum Keyword implements Filterable {
PIPEWEED("Pipeweed", true),
LOTHLORIEN("Lothlorien", true, false, false), RIVENDELL("Rivendell", true, false, false), BREE("Bree", true, false, false),
EDORAS("Edoras", true, false, false),
DAMAGE("Damage", true, true), DEFENDER("Defender", true, true), AMBUSH("Ambush", true, true), FIERCE("Fierce", true), ARCHER("Archer", true),
UNHASTY("Unhasty", true), MUSTER("Muster", true), TOIL("Toil", true, true), LURKER("Lurker", true), CUNNING("Cunning", true),