Migrated Gollum cards in set 6 to hjson

This commit is contained in:
MarcinSc
2024-04-22 16:22:33 +07:00
parent 1bc25f6d94
commit 1459592b70

View File

@@ -22,20 +22,22 @@
twilight: 0
type: Event
keywords: Response
/*requires: {
}
effects: {
type: event
type: responseEvent
trigger: {
type: winsSkirmish
filter: name(Sméagol)
}
cost: {
type: addBurdens
},
effect: [
{
type: discard
filter: choose(minion)
}
]
}*/
}
gametext: <b>Response:</b> If Sméagol wins a skirmish, add a burden to discard a minion.
lore: Careful, careful now or Hobbits go down to join the dead ones and light little candles.'
promotext: ""
@@ -69,17 +71,36 @@
twilight: 1
type: Condition
keywords: Support Area
/*requires: {
}
effects: [
{
}
{
}
]*/
{
type: activated
phase: skirmish
requires: {
type: canSpot
filter: name(Sméagol)
}
cost: {
type: discardFromHand
forced: false
count: 3
}
effect: {
type: wound
filter: choose(minion,inSkirmishAgainst(name(Sméagol)))
memorize: chosenMinion
times: {
type: condition
condition: {
type: memoryMatches
memory: chosenMinion
filter: culture(wraith),minion
}
true: 2
false: 1
}
}
}
]
gametext: Plays to your support area.<br><b>Skirmish:</b> Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a [wraith] minion).
lore: You should not look in when the candles are lit.'
promotext: ""
@@ -113,21 +134,32 @@
culture: Gollum
twilight: 2
type: Minion
race:
strength: 5
vitality: 4
site: 3
/*requires: {
}
effects: [
{
}
{
}
]*/
{
type: activated
phase: skirmish
cost: {
type: discardFromHand
forced: false
}
effect: {
type: modifyStrength
filter: self
amount: {
type: condition
condition: {
type: canSpot
filter: self,inSkirmishAgainst(ringBound,companion)
}
true: 2
false: 1
}
}
}
]
gametext: <b>Skirmish:</b> Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion).
lore: Must take it. The Wraiths are searching. Must take it.'
promotext: ""
@@ -161,20 +193,28 @@
twilight: 5
type: Event
keywords: Regroup
/*requires: {
}
effects: {
type: event
cost: {
type: exert
filter: choose(name(Gollum))
times: 3
},
effect: [
{
type: wound
filter: all(companion)
}
{
type: addModifier
modifier: {
type: modifyMoveLimit
amount: -1
}
until: endOfTurn
}
]
}*/
}
gametext: <b>Regroup:</b> Exert Gollum 3 times to wound each companion. The move limit for this turn is -1.
lore: Kill them! Kill them! Kill them both! And then we take the Precious! We be the Master!'
promotext: ""
@@ -208,20 +248,18 @@
twilight: 0
type: Event
keywords: Response
/*requires: {
}
effects: {
type: event
cost: {
},
type: responseEvent
trigger: {
type: winsSkirmish
filter: name(Gollum)
}
effect: [
{
type: addBurdens
}
]
}*/
}
gametext: <b>Response:</b> If Gollum wins a skirmish, add a burden.
lore: We ought to wring their filthy little necks!'
promotext: ""
@@ -255,20 +293,24 @@
twilight: 0
type: Event
keywords: Response
/*requires: {
}
effects: {
type: event
cost: {
},
type: responseEvent
trigger: {
type: winsSkirmish
filter: name(Sméagol)
memorize: winner
}
effect: [
{
type: heal
filter: memory(winner)
}
{
type: removeBurdens
amount: 2
}
]
}*/
}
gametext: <b>Response:</b> If Sméagol wins a skirmish, heal him and remove 2 burdens.
lore: They'll wake too quick and kill us... Not now. Not Yet.'
promotext: ""
@@ -302,20 +344,47 @@
twilight: 5
type: Event
keywords: Regroup
/*requires: {
}
effects: {
type: event
cost: {
},
cost: [
{
type: exert
filter: choose(name(Sméagol))
times: 3
memorize: smeagol
}
{
type: discard
filter: memory(smeagol)
}
]
effect: [
{
type: wound
filter: all(minion)
}
{
type: addModifier
modifier: {
type: modifyMoveLimit
amount: 1
}
until: endOfTurn
}
{
type: addTrigger
trigger: {
type: moves
}
effect: {
type: putCardsFromDiscardIntoHand
player: shadow
filter: choose(side(shadow))
count: 0-3
}
}
]
}*/
}
gametext: <b>Regroup:</b> Exert Sméagol 3 times and discard him to wound each minion. The move limit for this turn is +1. If the fellowship moves, each Shadow player may take up to 3 Shadow cards into hand from his or her discard pile.
lore: Soft and quick as shadows we must be!'
promotext: ""
@@ -349,23 +418,32 @@
culture: Gollum
twilight: 0
type: Companion
race:
strength: 3
vitality: 4
signet: Frodo
resistance: 6
keywords: Ring-bound
/*requires: {
}
effects: [
{
}
{
}
]*/
{
type: extraCost
cost: {
type: addBurdens
}
}
{
type: activated
phase: skirmish
cost: {
type: discardFromHand
forced: false
}
effect: {
type: modifyStrength
filter: self
amount: 1
}
}
]
gametext: <b>Ring-bound</b>. To play, add a burden.<br><b>Skirmish:</b> Discard a card from hand to make Sméagol strength +1.
lore: And we're so lonely... We'll be nice to them, very nice, if they'll be nice to us, won't we, yes, yess.'
promotext: ""
@@ -399,17 +477,36 @@
twilight: 1
type: Condition
keywords: Support Area
/*requires: {
}
effects: [
{
}
{
}
]*/
{
type: activated
phase: skirmish
requires: {
type: canSpot
filter: name(Gollum)
}
cost: {
type: discardFromHand
forced: false
count: 3
}
effect: {
type: wound
filter: choose(companion,inSkirmishAgainst(name(Gollum)))
memorize: chosenCompanion
times: {
type: condition
condition: {
type: memoryMatches
memory: chosenCompanion
filter: culture(shire),companion
}
true: 2
false: 1
}
}
}
]
gametext: Plays to your support area.<br><b>Skirmish:</b> Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a [shire] companion).
lore: Where iss it, where iss it: my precious....'
promotext: ""
@@ -443,20 +540,19 @@
twilight: 0
type: Event
keywords: Response
/*requires: {
}
effects: {
type: event
cost: {
},
type: responseEvent
trigger: {
type: winsSkirmish
filter: name(Gollum)
}
effect: [
{
type: wound
filter: choose(companion,not(ringBearer))
}
]
}*/
}
gametext: <b>Response:</b> If Gollum wins a skirmish, wound a companion (except the Ring- bearer).
lore: No, sweet one. See, my precious: if we has it, then we can escape, even from Him, eh?'
promotext: ""
@@ -490,17 +586,36 @@
twilight: 1
type: Condition
keywords: Support Area
/*requires: {
}
effects: [
{
}
{
}
]*/
{
type: activated
phase: skirmish
requires: {
type: canSpot
filter: name(Sméagol)
}
cost: {
type: discardFromHand
forced: false
count: 3
}
effect: {
type: wound
filter: choose(minion,inSkirmishAgainst(name(Sméagol)))
memorize: chosenMinion
times: {
type: condition
condition: {
type: memoryMatches
memory: chosenMinion
filter: culture(wraith),minion
}
true: 2
false: 1
}
}
}
]
gametext: Plays to your support area.<br><b>Skirmish:</b> Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a [wraith] minion).
lore: There was a faint hiss, a noisome smell went up, the lights flickered and danced and swirled.'
promotext: ""