Migrated Gollum cards in set 6 to hjson
This commit is contained in:
@@ -22,20 +22,22 @@
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twilight: 0
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type: Event
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keywords: Response
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/*requires: {
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}
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effects: {
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type: event
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type: responseEvent
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trigger: {
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type: winsSkirmish
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filter: name(Sméagol)
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}
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cost: {
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type: addBurdens
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},
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effect: [
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{
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type: discard
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filter: choose(minion)
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}
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]
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}*/
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}
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gametext: <b>Response:</b> If Sméagol wins a skirmish, add a burden to discard a minion.
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lore: Careful, careful now or Hobbits go down to join the dead ones and light little candles.'
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promotext: ""
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@@ -69,17 +71,36 @@
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twilight: 1
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type: Condition
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keywords: Support Area
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: activated
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phase: skirmish
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requires: {
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type: canSpot
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filter: name(Sméagol)
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}
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cost: {
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type: discardFromHand
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forced: false
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count: 3
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}
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effect: {
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type: wound
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filter: choose(minion,inSkirmishAgainst(name(Sméagol)))
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memorize: chosenMinion
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times: {
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type: condition
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condition: {
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type: memoryMatches
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memory: chosenMinion
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filter: culture(wraith),minion
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}
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true: 2
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false: 1
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}
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}
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}
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]
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gametext: Plays to your support area.<br><b>Skirmish:</b> Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a [wraith] minion).
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lore: You should not look in when the candles are lit.'
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promotext: ""
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@@ -113,21 +134,32 @@
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culture: Gollum
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twilight: 2
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type: Minion
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race:
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strength: 5
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vitality: 4
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site: 3
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: activated
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phase: skirmish
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cost: {
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type: discardFromHand
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forced: false
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}
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effect: {
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type: modifyStrength
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filter: self
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amount: {
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type: condition
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condition: {
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type: canSpot
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filter: self,inSkirmishAgainst(ringBound,companion)
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}
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true: 2
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false: 1
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}
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}
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}
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]
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gametext: <b>Skirmish:</b> Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion).
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lore: Must take it. The Wraiths are searching. Must take it.'
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promotext: ""
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@@ -161,20 +193,28 @@
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twilight: 5
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type: Event
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keywords: Regroup
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/*requires: {
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}
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effects: {
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type: event
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cost: {
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type: exert
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filter: choose(name(Gollum))
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times: 3
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},
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effect: [
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{
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type: wound
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filter: all(companion)
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}
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{
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type: addModifier
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modifier: {
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type: modifyMoveLimit
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amount: -1
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}
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until: endOfTurn
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}
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]
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}*/
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}
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gametext: <b>Regroup:</b> Exert Gollum 3 times to wound each companion. The move limit for this turn is -1.
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lore: Kill them! Kill them! Kill them both! And then we take the Precious! We be the Master!'
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promotext: ""
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@@ -208,20 +248,18 @@
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twilight: 0
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type: Event
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keywords: Response
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/*requires: {
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}
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effects: {
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type: event
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cost: {
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},
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type: responseEvent
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trigger: {
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type: winsSkirmish
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filter: name(Gollum)
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}
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effect: [
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{
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type: addBurdens
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}
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]
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}*/
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}
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gametext: <b>Response:</b> If Gollum wins a skirmish, add a burden.
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lore: We ought to wring their filthy little necks!'
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promotext: ""
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@@ -255,20 +293,24 @@
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twilight: 0
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type: Event
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keywords: Response
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/*requires: {
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}
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effects: {
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type: event
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cost: {
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},
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type: responseEvent
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trigger: {
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type: winsSkirmish
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filter: name(Sméagol)
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memorize: winner
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}
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effect: [
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{
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type: heal
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filter: memory(winner)
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}
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{
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type: removeBurdens
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amount: 2
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}
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]
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}*/
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}
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gametext: <b>Response:</b> If Sméagol wins a skirmish, heal him and remove 2 burdens.
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lore: They'll wake too quick and kill us... Not now. Not Yet.'
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promotext: ""
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@@ -302,20 +344,47 @@
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twilight: 5
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type: Event
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keywords: Regroup
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/*requires: {
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}
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effects: {
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type: event
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cost: {
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},
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cost: [
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{
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type: exert
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filter: choose(name(Sméagol))
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times: 3
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memorize: smeagol
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}
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{
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type: discard
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filter: memory(smeagol)
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}
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]
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effect: [
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{
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type: wound
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filter: all(minion)
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}
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{
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type: addModifier
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modifier: {
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type: modifyMoveLimit
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amount: 1
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}
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until: endOfTurn
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}
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{
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type: addTrigger
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trigger: {
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type: moves
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}
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effect: {
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type: putCardsFromDiscardIntoHand
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player: shadow
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filter: choose(side(shadow))
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count: 0-3
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}
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}
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]
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}*/
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}
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gametext: <b>Regroup:</b> Exert Sméagol 3 times and discard him to wound each minion. The move limit for this turn is +1. If the fellowship moves, each Shadow player may take up to 3 Shadow cards into hand from his or her discard pile.
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lore: Soft and quick as shadows we must be!'
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promotext: ""
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@@ -349,23 +418,32 @@
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culture: Gollum
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twilight: 0
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type: Companion
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race:
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strength: 3
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vitality: 4
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signet: Frodo
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resistance: 6
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keywords: Ring-bound
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: extraCost
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cost: {
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type: addBurdens
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}
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}
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{
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type: activated
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phase: skirmish
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cost: {
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type: discardFromHand
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forced: false
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}
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effect: {
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type: modifyStrength
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filter: self
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amount: 1
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}
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}
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]
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gametext: <b>Ring-bound</b>. To play, add a burden.<br><b>Skirmish:</b> Discard a card from hand to make Sméagol strength +1.
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lore: And we're so lonely... We'll be nice to them, very nice, if they'll be nice to us, won't we, yes, yess.'
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promotext: ""
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@@ -399,17 +477,36 @@
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twilight: 1
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type: Condition
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keywords: Support Area
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: activated
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phase: skirmish
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requires: {
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type: canSpot
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filter: name(Gollum)
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}
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cost: {
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type: discardFromHand
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forced: false
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count: 3
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}
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effect: {
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type: wound
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filter: choose(companion,inSkirmishAgainst(name(Gollum)))
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memorize: chosenCompanion
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times: {
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type: condition
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condition: {
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type: memoryMatches
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memory: chosenCompanion
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filter: culture(shire),companion
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}
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true: 2
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false: 1
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}
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}
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}
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]
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gametext: Plays to your support area.<br><b>Skirmish:</b> Spot Gollum and discard 3 cards from hand to wound a companion Gollum is skirmishing once (or twice if that companion is a [shire] companion).
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lore: Where iss it, where iss it: my precious....'
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promotext: ""
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@@ -443,20 +540,19 @@
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twilight: 0
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type: Event
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keywords: Response
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/*requires: {
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}
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effects: {
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type: event
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cost: {
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},
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type: responseEvent
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trigger: {
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type: winsSkirmish
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filter: name(Gollum)
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}
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effect: [
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{
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type: wound
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filter: choose(companion,not(ringBearer))
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}
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]
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}*/
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}
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gametext: <b>Response:</b> If Gollum wins a skirmish, wound a companion (except the Ring- bearer).
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lore: No, sweet one. See, my precious: if we has it, then we can escape, even from Him, eh?'
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promotext: ""
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@@ -490,17 +586,36 @@
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twilight: 1
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type: Condition
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keywords: Support Area
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: activated
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phase: skirmish
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requires: {
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type: canSpot
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filter: name(Sméagol)
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}
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cost: {
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type: discardFromHand
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forced: false
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count: 3
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}
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effect: {
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type: wound
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filter: choose(minion,inSkirmishAgainst(name(Sméagol)))
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memorize: chosenMinion
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times: {
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type: condition
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condition: {
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type: memoryMatches
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memory: chosenMinion
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filter: culture(wraith),minion
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}
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true: 2
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false: 1
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}
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}
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}
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]
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gametext: Plays to your support area.<br><b>Skirmish:</b> Spot Sméagol and discard 3 cards from hand to wound a minion Sméagol is skirmishing once (or twice if that minion is a [wraith] minion).
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lore: There was a faint hiss, a noisome smell went up, the lights flickered and danced and swirled.'
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promotext: ""
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