"Shield of the White Tree"
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package com.gempukku.lotro.cards.effects;
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import com.gempukku.lotro.common.Zone;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.Set;
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public class ShuffleCardsFromHandIntoDeckEffect extends AbstractEffect {
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private PhysicalCard _source;
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private String _playerDeck;
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private Collection<PhysicalCard> _cards;
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public ShuffleCardsFromHandIntoDeckEffect(PhysicalCard source, String playerDeck, Collection<PhysicalCard> cards) {
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_source = source;
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_playerDeck = playerDeck;
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_cards = cards;
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}
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@Override
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public String getText(LotroGame game) {
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return null;
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}
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@Override
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public Type getType() {
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return null;
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}
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@Override
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public boolean isPlayableInFull(LotroGame game) {
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for (PhysicalCard card : _cards) {
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if (card.getZone() != Zone.HAND)
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return false;
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}
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return true;
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}
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@Override
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protected FullEffectResult playEffectReturningResult(LotroGame game) {
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Set<PhysicalCard> toShuffleIn = new HashSet<PhysicalCard>();
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for (PhysicalCard card : _cards) {
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if (card.getZone() == Zone.HAND)
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toShuffleIn.add(card);
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}
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if (toShuffleIn.size() > 0) {
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game.getGameState().removeCardsFromZone(_source.getOwner(), toShuffleIn);
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game.getGameState().shuffleCardsIntoDeck(toShuffleIn, _playerDeck);
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game.getGameState().sendMessage(getAppendedNames(toShuffleIn) + " shuffled cards from hand into " + _playerDeck + " deck");
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}
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return new FullEffectResult(toShuffleIn.size() == _cards.size(), toShuffleIn.size() == _cards.size());
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}
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}
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@@ -0,0 +1,64 @@
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package com.gempukku.lotro.cards.set18.gondor;
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import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
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import com.gempukku.lotro.cards.effects.ShuffleCardsFromHandIntoDeckEffect;
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import com.gempukku.lotro.cards.modifiers.ArcheryTotalModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.DrawCardsEffect;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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/**
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* Set: Treachery & Deceit
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 1
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* Type: Possession • Shield
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* Game Text: Bearer must be a [GONDOR] Man. The minion archery total is -1. Regroup: Discard this possession from play
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* to make each opponent shuffle his or her hand into his or her draw deck and draw 8 cards.
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*/
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public class Card18_057 extends AbstractAttachableFPPossession {
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public Card18_057() {
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super(1, 0, 0, Culture.GONDOR, PossessionClass.SHIELD, "Shield of the White Tree");
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.and(Culture.GONDOR, Race.MAN);
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}
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@Override
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protected List<? extends Modifier> getNonBasicStatsModifiers(PhysicalCard self) {
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return Collections.singletonList(
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new ArcheryTotalModifier(self, Side.SHADOW, -1));
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}
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@Override
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protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.REGROUP, self)
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&& PlayConditions.canSelfDiscard(self, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfDiscardEffect(self));
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for (String opponentId : GameUtils.getOpponents(game, playerId)) {
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action.appendEffect(
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new ShuffleCardsFromHandIntoDeckEffect(self, opponentId, new HashSet<PhysicalCard>(game.getGameState().getHand(opponentId))));
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action.appendEffect(
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new DrawCardsEffect(action, opponentId, 8));
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}
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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