"Enemy Without Number"

This commit is contained in:
marcins78@gmail.com
2012-01-13 11:34:17 +00:00
parent 77df915ab5
commit 138912991d

View File

@@ -0,0 +1,61 @@
package com.gempukku.lotro.cards.set13.uruk_hai;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.AddTwilightEffect;
import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.List;
/**
* Set: Bloodlines
* Side: Shadow
* Culture: Uruk-hai
* Twilight Cost: 1
* Type: Condition • Support Area
* Game Text: To play, spot 2 [URUK-HAI] minions. Shadow: Discard 2 cards from hand to add (1). Regroup: Spot
* an [URUK-HAI] minion and discard this condition from play to add (3).
*/
public class Card13_162 extends AbstractPermanent {
public Card13_162() {
super(Side.SHADOW, 1, CardType.CONDITION, Culture.URUK_HAI, Zone.SUPPORT, "Enemy Without Number");
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
&& PlayConditions.canSpot(game, 2, Culture.URUK_HAI, CardType.MINION);
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0)
&& PlayConditions.canDiscardFromHand(game, playerId, 2, Filters.any)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 2));
action.appendEffect(
new AddTwilightEffect(self, 1));
return Collections.singletonList(action);
}
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.REGROUP, self, 0)
&& PlayConditions.canSpot(game, Culture.URUK_HAI, CardType.MINION)
&& PlayConditions.canSelfDiscard(self, game)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new SelfDiscardEffect(self));
action.appendEffect(
new AddTwilightEffect(self, 3));
return Collections.singletonList(action);
}
return null;
}
}