"Golden Hall"
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package com.gempukku.lotro.cards.set4.site;
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import com.gempukku.lotro.cards.AbstractSite;
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import com.gempukku.lotro.common.Block;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Two Towers
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* Twilight Cost: 1
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* Type: Site
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* Site: 3T
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* Game Text: Sanctuary. When the fellowship moves to Golden Hall, all Free Peoples weapons must be discarded.
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*/
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public class Card4_338 extends AbstractSite {
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public Card4_338() {
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super("Golden Hall", Block.TWO_TOWERS, 3, 1, Direction.RIGHT);
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addKeyword(Keyword.SANCTUARY);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.WHEN_MOVE_TO
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&& game.getGameState().getCurrentSite() == self) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new DiscardCardsFromPlayEffect(self, Filters.and(Side.FREE_PEOPLE, Filters.weapon)));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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