"Valley of the Silverlode"
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package com.gempukku.lotro.cards.set2.site;
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import com.gempukku.lotro.cards.AbstractSite;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.HealCharacterEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collection;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: Mines of Moria
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* Twilight Cost: 3
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* Type: Site
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* Site: 6
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* Game Text: River. Sanctuary. When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal.
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*/
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public class Card2_120 extends AbstractSite {
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public Card2_120() {
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super("Valley of the Silverlode", 6, 3, Direction.LEFT);
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addKeyword(Keyword.RIVER);
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addKeyword(Keyword.SANCTUARY);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.WHEN_MOVE_TO
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&& game.getGameState().getCurrentSite() == self) {
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List<OptionalTriggerAction> actions = new LinkedList<OptionalTriggerAction>();
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Collection<PhysicalCard> hobbitCompanions = Filters.filterActive(game.getGameState(), game.getModifiersQuerying(), Filters.race(Race.HOBBIT), Filters.type(CardType.COMPANION));
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for (PhysicalCard hobbitCompanion : hobbitCompanions) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new HealCharacterEffect(playerId, hobbitCompanion));
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actions.add(action);
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}
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return actions;
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}
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return null;
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}
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}
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