"An Invisible Ring"
This commit is contained in:
@@ -0,0 +1,48 @@
|
||||
package com.gempukku.lotro.cards.set31.shire;
|
||||
|
||||
import com.gempukku.lotro.cards.AbstractEvent;
|
||||
import com.gempukku.lotro.cards.actions.PlayEventAction;
|
||||
import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
|
||||
import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
|
||||
import com.gempukku.lotro.cards.modifiers.RemoveGameTextModifier;
|
||||
import com.gempukku.lotro.common.*;
|
||||
import com.gempukku.lotro.filters.Filters;
|
||||
import com.gempukku.lotro.game.PhysicalCard;
|
||||
import com.gempukku.lotro.game.state.LotroGame;
|
||||
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
|
||||
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
|
||||
|
||||
/**
|
||||
* Set: The Short Rest
|
||||
* Side: Free
|
||||
* Culture: Shire
|
||||
* Twilight Cost: 1
|
||||
* Type: Event
|
||||
* Game Text: Skirmish: Make Bilbo strength +2. If he wears the One Ring, until the regroup phase,
|
||||
* remove the game text from a minion (except Sauron) skirmishing him and make it unable to
|
||||
* gain game text.
|
||||
*/
|
||||
public class Card31_039 extends AbstractEvent {
|
||||
public Card31_039() {
|
||||
super(Side.FREE_PEOPLE, 1, Culture.SHIRE, "An Invisible Ring", Phase.SKIRMISH);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlayEventAction getPlayCardAction(String playerId, final LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
|
||||
final PlayEventAction action = new PlayEventAction(self);
|
||||
action.appendEffect(
|
||||
new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, 2, Filters.name("Bilbo")));
|
||||
if (game.getGameState().isWearingRing()) {
|
||||
action.appendEffect(
|
||||
new ChooseActiveCardEffect(self, playerId, "Choose a minion", CardType.MINION, Filters.inSkirmishAgainst(Filters.name("Bilbo"))) {
|
||||
@Override
|
||||
protected void cardSelected(LotroGame game, PhysicalCard card) {
|
||||
action.appendEffect(
|
||||
new AddUntilStartOfPhaseModifierEffect(
|
||||
new RemoveGameTextModifier(self, card), Phase.REGROUP));
|
||||
}
|
||||
});
|
||||
}
|
||||
return action;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user