"White Mountains"

This commit is contained in:
marcins78@gmail.com
2011-10-16 21:15:56 +00:00
parent e301b1bfe0
commit 0eb1d139b1

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package com.gempukku.lotro.cards.set4.site;
import com.gempukku.lotro.cards.AbstractSite;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.Block;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Set: The Two Towers
* Twilight Cost: 3
* Type: Site
* Site: 4T
* Game Text: Mountain. When the fellowship moves to White Mountains, Theoden or 2 companions must exert.
*/
public class Card4_345 extends AbstractSite {
public Card4_345() {
super("White Mountains", Block.TWO_TOWERS, 4, 3, Direction.RIGHT);
addKeyword(Keyword.MOUNTAIN);
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (effectResult.getType() == EffectResult.Type.WHEN_MOVE_TO
&& game.getGameState().getCurrentSite() == self) {
String fpPlayerId = game.getGameState().getCurrentPlayerId();
RequiredTriggerAction action = new RequiredTriggerAction(self);
List<Effect> possibleEffects = new LinkedList<Effect>();
possibleEffects.add(
new ChooseAndExertCharactersEffect(action, fpPlayerId, 1, 1, Filters.name("Theoden")) {
@Override
public String getText(LotroGame game) {
return "Exert Theoden";
}
});
possibleEffects.add(
new ChooseAndExertCharactersEffect(action, fpPlayerId, 2, 2, CardType.COMPANION) {
@Override
public String getText(LotroGame game) {
return "Exert 2 companions";
}
});
action.appendEffect(
new ChoiceEffect(action, fpPlayerId, possibleEffects));
return Collections.singletonList(action);
}
return null;
}
}