"The One Ring"

This commit is contained in:
marcins78@gmail.com
2011-10-05 14:26:06 +00:00
parent 2ccf4b6d61
commit 0df8fba542

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@@ -0,0 +1,110 @@
package com.gempukku.lotro.cards.set4;
import com.gempukku.lotro.cards.AbstractAttachable;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.*;
import com.gempukku.lotro.cards.modifiers.StrengthModifier;
import com.gempukku.lotro.cards.modifiers.VitalityModifier;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filter;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.AbstractActionProxy;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
import com.gempukku.lotro.logic.modifiers.Condition;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.results.StartOfPhaseResult;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Set: The Two Towers
* Type: The One Ring
* Vitality: +2
* Game Text: While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in
* a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase.
*/
public class Card4_001 extends AbstractAttachable {
public Card4_001() {
super(Side.RING, CardType.THE_ONE_RING, 0, null, null, "The One Ring", true);
}
@Override
protected Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.none();
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(PhysicalCard self) {
List<Modifier> modifiers = new LinkedList<Modifier>();
modifiers.add(
new VitalityModifier(self, Filters.hasAttached(self), 2));
modifiers.add(
new StrengthModifier(self, Filters.hasAttached(self),
new Condition() {
@Override
public boolean isFullfilled(GameState gameState, ModifiersQuerying modifiersQuerying) {
return !gameState.isCancelRingText() && gameState.isWearingRing();
}
}, 2));
return modifiers;
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self)
&& !game.getGameState().isCancelRingText()) {
ActivateCardAction action = new ActivateCardAction(self, Keyword.SKIRMISH);
action.appendCost(
new AddBurdenEffect(self, 1));
action.appendEffect(
new PutOnTheOneRingEffect());
action.appendEffect(new AddUntilStartOfPhaseActionProxyEffect(
new AbstractActionProxy() {
@Override
public List<? extends Action> getRequiredAfterTriggers(LotroGame lotroGame, EffectResult effectResult) {
if (effectResult.getType() == EffectResult.Type.START_OF_PHASE
&& ((StartOfPhaseResult) effectResult).getPhase() == Phase.REGROUP) {
ActivateCardAction action = new ActivateCardAction(self, null);
action.appendEffect(new TakeOffTheOneRingEffect());
return Collections.singletonList(action);
}
return null;
}
}
, Phase.REGROUP));
return Collections.singletonList(action);
}
return null;
}
@Override
public List<RequiredTriggerAction> getRequiredBeforeTriggers(LotroGame game, Effect effect, PhysicalCard self) {
if (effect.getType() == EffectResult.Type.WOUND
&& game.getGameState().isWearingRing()
&& !game.getGameState().isCancelRingText()) {
WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect;
if (woundEffect.getAffectedCardsMinusPrevented(game).contains(self.getAttachedTo())) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(new PreventEffect(woundEffect, self.getAttachedTo()));
action.appendEffect(new AddBurdenEffect(self, 1));
return Collections.singletonList(action);
}
}
return null;
}
}