"Rope and Winch"
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package com.gempukku.lotro.cards.set7.sauron;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromHandEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import java.util.Collection;
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/**
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* Set: The Return of the King
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* Side: Shadow
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* Culture: Sauron
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* Twilight Cost: 1
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* Type: Event • Skirmish
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* Game Text: To play, spot 2 [SAURON] Orcs. Discard any number of cards from hand. The Free Peoples player then
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* discards any number of cards from hand. For each card you discarded more than the Free Peoples player, make
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* a [SAURON] Orc strength +2.
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*/
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public class Card7_309 extends AbstractEvent {
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public Card7_309() {
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super(Side.SHADOW, 1, Culture.SAURON, "Rope and Winch", Phase.SKIRMISH);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canSpot(game, 2, Culture.SAURON, Race.ORC);
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}
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@Override
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public PlayEventAction getPlayCardAction(final String playerId, final LotroGame game, final PhysicalCard self, int twilightModifier) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 0, Integer.MAX_VALUE, Filters.any) {
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@Override
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protected void cardsBeingDiscardedCallback(Collection<PhysicalCard> cardsBeingDiscarded) {
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final int shadowDiscardCount = cardsBeingDiscarded.size();
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action.appendEffect(
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new ChooseAndDiscardCardsFromHandEffect(action, game.getGameState().getCurrentPlayerId(), false, 0, Integer.MAX_VALUE, Filters.any) {
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@Override
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protected void cardsBeingDiscardedCallback(Collection<PhysicalCard> cardsBeingDiscarded) {
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int fpDiscardCount = cardsBeingDiscarded.size();
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int diff = shadowDiscardCount - fpDiscardCount;
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if (diff > 0) {
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action.appendEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, diff, Culture.SAURON, Race.ORC));
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}
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}
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});
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}
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});
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return action;
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}
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}
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