Fixing black sails of umbar not self-discarding
This commit is contained in:
@@ -91,47 +91,53 @@
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multiplier: -1
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}
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}
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effect: {
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type: CostToEffect
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cost: {
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type: chooseANumber
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text: Choose how many {raider} tokens to remove
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from: 0
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to: {
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type: ForEachCultureToken
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culture: raider
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filter: self
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}
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memorize: tokenCount
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}
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effect: {
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effect: [
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{
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type: CostToEffect
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cost: {
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type: RemoveCultureTokens
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culture: raider
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select: self
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count: {
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type: fromMemory
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memory: tokenCount
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}
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}
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effect: {
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type: playCardFromDiscard
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select: choose(corsair)
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maxDiscount: {
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type: chooseANumber
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text: Choose how many {raider} tokens to remove
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from: 0
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to: {
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type: ForEachCultureToken
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culture: raider
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filter: self
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multiplier: -1
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}
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discount: {
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type: fromMemory
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memory: tokenCount
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multiplier: -1
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memorize: tokenCount
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}
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effect: {
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type: CostToEffect
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cost: {
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type: RemoveCultureTokens
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culture: raider
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select: self
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count: {
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type: fromMemory
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memory: tokenCount
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}
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}
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effect: {
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type: playCardFromDiscard
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select: choose(corsair)
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maxDiscount: {
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type: ForEachCultureToken
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culture: raider
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filter: self
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multiplier: -1
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}
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discount: {
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type: fromMemory
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memory: tokenCount
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multiplier: -1
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}
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}
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}
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}
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}
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{
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type: Discard
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select: self
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}
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]
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}
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]
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gametext: When you play this possession, you may add a [raider] token here.<br><b>Shadow:</b> Remove X [raider] tokens here to play a corsair from your discard pile; its twilight cost is -X. Discard this possession.
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