Added more ATs
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@@ -41,6 +41,10 @@ public abstract class AbstractAtTest {
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return (PhysicalCardImpl) _game.getGameState().createPhysicalCard(owner, _cardLibrary, blueprintId);
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}
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public void addCultureTokens(PhysicalCard elvenDefender, Token token, int count) {
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_game.getGameState().addTokens(elvenDefender, token, count);
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}
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public PhysicalCard getRingBearer(String player) {
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return _game.getGameState().getRingBearer(player);
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}
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@@ -0,0 +1,23 @@
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package com.gempukku.lotro.at;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Token;
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import com.gempukku.lotro.common.Zone;
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import com.gempukku.lotro.game.PhysicalCard;
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import org.junit.Test;
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import static org.junit.Assert.assertEquals;
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public class RequirementsAtTest extends AbstractAtTest {
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@Test
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public void canSpotCultureTokens() throws Exception {
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initializeSimplestGame();
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PhysicalCard elvenDefender = addToZone(createCard(P1, "18_9"), Zone.FREE_CHARACTERS);
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passUntil(Phase.FELLOWSHIP);
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assertEquals(5, getStrength(elvenDefender));
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addCultureTokens(elvenDefender, Token.ELVEN, 1);
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assertEquals(7, getStrength(elvenDefender));
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}
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}
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@@ -739,7 +739,6 @@ public class TriggersAtTest extends AbstractAtTest {
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PhysicalCard mordorAssassin = addToZone(createCard(P2, "7_284"), Zone.SHADOW_CHARACTERS);
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PhysicalCard attea = addToZone(createCard(P2, "1_229"), Zone.SHADOW_CHARACTERS);
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PhysicalCard gimli = addToZone(createCard(P1, "5_7"), Zone.FREE_CHARACTERS);
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addWounds(gimli, 2);
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addThreats(P1, 2);
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PhysicalCard ringBearer = getRingBearer(P1);
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@@ -887,4 +886,92 @@ public class TriggersAtTest extends AbstractAtTest {
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assertEquals(1, getWounds(frodo));
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assertEquals(0, getBurdens());
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}
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@Test
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public void aboutToExert() throws Exception {
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initializeSimplestGame();
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PhysicalCard gandalf = addToZone(createCard(P1, "1_72"), Zone.FREE_CHARACTERS);
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PhysicalCard glamdring = attachTo(createCard(P1, "1_75"), gandalf);
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PhysicalCard strengthOfSpirit = addToZone(createCard(P1, "1_85"), Zone.HAND);
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passUntil(Phase.FELLOWSHIP);
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selectCardAction(P1, glamdring);
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selectCardAction(P1, strengthOfSpirit);
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assertEquals(0, getWounds(gandalf));
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}
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@Test
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public void aboutToDrawCard() throws Exception {
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initializeSimplestGame();
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PhysicalCard mirrorDangerousGuide = addToZone(createCard(P1, "15_22"), Zone.SUPPORT);
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PhysicalCard elrond = addToZone(createCard(P1, "1_40"), Zone.SUPPORT);
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passUntil(Phase.FELLOWSHIP);
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PhysicalCard elrondCopy = putOnTopOfDeck(createCard(P1, "1_40"));
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selectCardAction(P1, elrond);
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hasCardAction(P1, mirrorDangerousGuide);
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}
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@Test
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public void aboutToBeOverwhelmed() throws Exception {
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initializeSimplestGame();
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PhysicalCard attea1 = addToZone(createCard(P2, "1_229"), Zone.SHADOW_CHARACTERS);
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PhysicalCard attea2 = addToZone(createCard(P2, "1_229"), Zone.SHADOW_CHARACTERS);
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PhysicalCard gimli = addToZone(createCard(P1, "5_7"), Zone.FREE_CHARACTERS);
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PhysicalCard footmansArmor = attachTo(createCard(P1, "7_93"), gimli);
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passUntil(Phase.FELLOWSHIP);
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PhysicalCard footmansArmorInHand = addToZone(createCard(P1, "7_93"), Zone.HAND);
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passUntil(Phase.ASSIGNMENT);
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pass(P1);
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pass(P2);
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playerDecided(P1, gimli.getCardId() + " " + attea1.getCardId());
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playerDecided(P2, gimli.getCardId() + " " + attea2.getCardId());
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selectCard(P1, gimli);
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pass(P1);
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pass(P2);
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hasCardAction(P1, footmansArmor);
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}
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@Test
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public void aboutToAddTwilight() throws Exception {
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initializeSimplestGame();
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PhysicalCard threeMonstrousTrolls = addToZone(createCard(P1, "3_114"), Zone.SUPPORT);
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PhysicalCard goblinRunner = addToZone(createCard(P2, "1_178"), Zone.HAND);
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PhysicalCard theGaffer = addToZone(createCard(P1, "1_291"), Zone.SUPPORT);
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passUntil(Phase.FELLOWSHIP);
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setTwilightPool(1);
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passUntil(Phase.SHADOW);
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selectCardAction(P2, goblinRunner);
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assertEquals(0, getTwilightPool());
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selectCardAction(P1, threeMonstrousTrolls);
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assertEquals(1, getWounds(theGaffer));
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assertEquals(0, getTwilightPool());
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assertEquals(Zone.SHADOW_CHARACTERS, goblinRunner.getZone());
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}
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@Test
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public void aboutToAddBurden() throws Exception {
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initializeSimplestGame();
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PhysicalCard melilotBrandybuck = addToZone(createCard(P1, "3_110"), Zone.SUPPORT);
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PhysicalCard ringBearer = getRingBearer(P1);
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PhysicalCard desperateDefenseOfTheRing = attachTo(createCard(P2, "1_244"), ringBearer);
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PhysicalCard goblinRunner = addToZone(createCard(P2, "1_178"), Zone.SHADOW_CHARACTERS);
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passUntil(Phase.ASSIGNMENT);
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pass(P1);
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pass(P2);
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assertEquals(1, getBurdens());
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playerDecided(P1, ringBearer.getCardId() + " " + goblinRunner.getCardId());
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selectCardAction(P1, melilotBrandybuck);
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assertEquals(1, getBurdens());
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assertEquals(1, getWounds(melilotBrandybuck));
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}
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}
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