"Hides"
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package com.gempukku.lotro.cards.set4.dunland;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.ChoiceEffect;
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import com.gempukku.lotro.cards.effects.PreventEffect;
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import com.gempukku.lotro.cards.effects.RemoveTwilightEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.effects.DrawCardEffect;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Two Towers
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* Side: Shadow
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* Culture: Dunland
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* Twilight Cost: 1
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* Type: Possession
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* Game Text: Plays to your support area. When you play this possession, you may draw a card. Response: If a [DUNLAND]
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* Man is about to take a wound, remove (2) or discard this possession to prevent that wound.
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*/
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public class Card4_019 extends AbstractPermanent {
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public Card4_019() {
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super(Side.SHADOW, 1, CardType.POSSESSION, Culture.DUNLAND, Zone.SUPPORT, "Hides");
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (PlayConditions.played(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.sameCard(self))) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new DrawCardEffect(playerId, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<? extends Action> getOptionalBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (effect.getType() == EffectResult.Type.WOUND) {
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final WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect;
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Collection<PhysicalCard> woundedCharacters = woundEffect.getAffectedCardsMinusPrevented(game);
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if (Filters.filter(woundedCharacters, game.getGameState(), game.getModifiersQuerying(), Filters.culture(Culture.DUNLAND), Filters.race(Race.MAN)).size() > 0) {
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final ActivateCardAction action = new ActivateCardAction(self, Keyword.RESPONSE);
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List<Effect> possibleCosts = new LinkedList<Effect>();
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possibleCosts.add(
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new RemoveTwilightEffect(2));
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possibleCosts.add(
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new DiscardCardsFromPlayEffect(self, self));
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action.appendCost(
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new ChoiceEffect(action, playerId, possibleCosts));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose DUNLAND Man", Filters.in(woundedCharacters), Filters.culture(Culture.DUNLAND), Filters.race(Race.MAN)) {
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@Override
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protected void cardSelected(PhysicalCard card) {
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action.insertEffect(
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new PreventEffect(woundEffect, card));
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}
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});
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return Collections.singletonList(action);
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}
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}
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return null;
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}
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}
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