"Open War"

This commit is contained in:
marcins78
2013-01-30 11:25:18 +00:00
parent aeb560ed95
commit 04b1744859

View File

@@ -0,0 +1,32 @@
package com.gempukku.lotro.cards.set20.isengard;
import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
import com.gempukku.lotro.cards.modifiers.evaluator.CountActiveEvaluator;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.GameUtils;
/**
* 0
* Open War
* Isengard Event • Skirmish
* Make an Uruk-hai strength + 1 for each battleground in the current region.
*/
public class Card20_229 extends AbstractEvent {
public Card20_229() {
super(Side.SHADOW, 0, Culture.ISENGARD, "Open War", Phase.SKIRMISH);
}
@Override
public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
PlayEventAction action = new PlayEventAction(self);
action.appendEffect(
new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId,
new CountActiveEvaluator(CardType.SITE, Keyword.BATTLEGROUND, Filters.region(GameUtils.getRegion(game.getGameState()))), Race.URUK_HAI));
return action;
}
}