"Scouting"
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package com.gempukku.lotro.cards.set7.gollum;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.ChoiceEffect;
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import com.gempukku.lotro.cards.effects.PreventableEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.actions.SubAction;
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import com.gempukku.lotro.logic.effects.AddThreatsEffect;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Free
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* Culture: Gollum
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* Twilight Cost: 2
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* Type: Condition • Support Area
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* Game Text: To play, spot Smeagol. Each time the fellowship moves, add a threat or discard this condition.
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* Maneuver: Discard Smeagol to discard a minion. An opponent may exert a minion twice to prevent this.
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*/
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public class Card7_068 extends AbstractPermanent {
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public Card7_068() {
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super(Side.FREE_PEOPLE, 2, CardType.CONDITION, Culture.GOLLUM, Zone.SUPPORT, "Scouting");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canSpot(game, Filters.smeagol);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.WHEN_FELLOWSHIP_MOVES) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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List<Effect> possibleEffects = new LinkedList<Effect>();
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possibleEffects.add(
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new AddThreatsEffect(self.getOwner(), self, 1) {
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@Override
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public String getText(LotroGame game) {
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return "Add a threat";
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}
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});
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possibleEffects.add(
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new DiscardCardsFromPlayEffect(self, self) {
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@Override
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public String getText(LotroGame game) {
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return "Discard this condition";
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}
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});
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action.appendEffect(
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new ChoiceEffect(action, self.getOwner(), possibleEffects));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.MANEUVER, self)
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&& PlayConditions.canDiscardFromPlay(self, game, Filters.smeagol)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Filters.smeagol));
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action.appendEffect(
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new PreventableEffect(action,
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new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, CardType.MINION) {
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@Override
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public String getText(LotroGame game) {
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return "Discard a minion";
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}
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}, GameUtils.getOpponents(game, playerId),
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new PreventableEffect.PreventionCost() {
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@Override
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public Effect createPreventionCostForPlayer(SubAction subAction, String playerId) {
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return new ChooseAndExertCharactersEffect(action, playerId, 1, 1, 2, CardType.MINION) {
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@Override
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public String getText(LotroGame game) {
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return "Exert a minion twice";
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}
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};
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}
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}
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));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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