"Sunland Warrior"
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package com.gempukku.lotro.cards.set17.men;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardsEffect;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Rise of Saruman
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* Side: Shadow
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* Culture: Men
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* Twilight Cost: 3
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* Type: Minion • Man
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* Strength: 8
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* Vitality: 2
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* Site: 4
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* Game Text: Maneuver: Spot a [MEN] possession and discard this minion from play to make each [MEN] minion you spot
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* strength +2 until the start of the regroup phase.
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*/
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public class Card17_060 extends AbstractMinion {
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public Card17_060() {
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super(3, 8, 2, 4, Race.MAN, Culture.MEN, "Sunland Warrior");
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.MANEUVER, self, 0)
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&& PlayConditions.canSpot(game, Culture.MEN, CardType.POSSESSION)
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&& PlayConditions.canSelfDiscard(self, game)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfDiscardEffect(self));
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action.appendEffect(
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new ChooseActiveCardsEffect(self, playerId, "Choose minions to give strength bonus to", 1, Integer.MAX_VALUE, Culture.MEN, CardType.MINION) {
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@Override
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protected void cardsSelected(LotroGame game, Collection<PhysicalCard> cards) {
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action.appendEffect(
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new AddUntilStartOfPhaseModifierEffect(
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new StrengthModifier(self, Filters.in(cards), 2), Phase.REGROUP));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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