Migrated Rohan cards in set 10 to hjson

This commit is contained in:
MarcinSc
2024-05-16 21:23:10 +07:00
parent c95b67352c
commit 001fc00a1f
4 changed files with 59 additions and 198 deletions

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@@ -1,58 +0,0 @@
package com.gempukku.lotro.cards.set10.rohan;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.cardtype.AbstractCompanion;
import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
import com.gempukku.lotro.logic.effects.SelfExertEffect;
import com.gempukku.lotro.logic.effects.choose.ChooseOpponentEffect;
import com.gempukku.lotro.logic.timing.PlayConditions;
import java.util.Collections;
import java.util.List;
/**
* Set: Mount Doom
* Side: Free
* Culture: Rohan
* Twilight Cost: 2
* Type: Companion • Man
* Strength: 6
* Vitality: 3
* Resistance: 6
* Signet: Gandalf
* Game Text: Skirmish: Exert Eowyn to choose an opponent. That opponent must wound a minion for each wound on each
* minion skirmishing Eowyn.
*/
public class Card10_072 extends AbstractCompanion {
public Card10_072() {
super(2, 6, 3, 6, Culture.ROHAN, Race.MAN, Signet.GANDALF, Names.eowyn, "Lady of Ithilien", true);
}
@Override
public List<? extends ActivateCardAction> getPhaseActionsInPlay(final String playerId, final LotroGame game, final PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
&& PlayConditions.canSelfExert(self, game)) {
final ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new SelfExertEffect(action, self));
action.appendEffect(
new ChooseOpponentEffect(playerId) {
@Override
protected void opponentChosen(String opponentId) {
int wounds = 0;
for (PhysicalCard minion : Filters.filterActive(game, CardType.MINION, Filters.inSkirmishAgainst(self)))
wounds += game.getGameState().getWounds(minion);
for (int i = 0; i < wounds; i++)
action.appendEffect(
new ChooseAndWoundCharactersEffect(action, opponentId, 1, 1, CardType.MINION));
}
});
return Collections.singletonList(action);
}
return null;
}
}

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@@ -1,47 +0,0 @@
package com.gempukku.lotro.cards.set10.rohan;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
import com.gempukku.lotro.logic.effects.LiberateASiteEffect;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.PlayConditions;
import com.gempukku.lotro.logic.timing.TriggerConditions;
import java.util.Collections;
import java.util.List;
/**
* Set: Mount Doom
* Side: Free
* Culture: Rohan
* Twilight Cost: 1
* Type: Condition • Support Area
* Game Text: To play, spot a [ROHAN] Man. Each time you lose initiative, you may liberate a site.
*/
public class Card10_073 extends AbstractPermanent {
public Card10_073() {
super(Side.FREE_PEOPLE, 1, CardType.CONDITION, Culture.ROHAN, "Fell Deeds Awake", null, true);
}
@Override
public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
return PlayConditions.canSpot(game, Culture.ROHAN, Race.MAN);
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.losesInitiative(effectResult, Side.FREE_PEOPLE)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendEffect(
new LiberateASiteEffect(self, playerId, null));
return Collections.singletonList(action);
}
return null;
}
}

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@@ -1,63 +0,0 @@
package com.gempukku.lotro.cards.set10.rohan;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.PlayUtils;
import com.gempukku.lotro.logic.actions.PlayEventAction;
import com.gempukku.lotro.logic.cardtype.AbstractResponseEvent;
import com.gempukku.lotro.logic.effects.ChoiceEffect;
import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
import com.gempukku.lotro.logic.effects.LiberateASiteEffect;
import com.gempukku.lotro.logic.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.PlayConditions;
import com.gempukku.lotro.logic.timing.TriggerConditions;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Set: Mount Doom
* Side: Free
* Culture: Rohan
* Twilight Cost: 1
* Type: Event • Response
* Game Text: If your [ROHAN] Man wins a skirmish, discard a [ROHAN] possession to wound a minion or to liberate a site.
*/
public class Card10_074 extends AbstractResponseEvent {
public Card10_074() {
super(Side.FREE_PEOPLE, 1, Culture.ROHAN, "Unyielding");
}
@Override
public List<PlayEventAction> getPlayResponseEventAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.winsSkirmish(game, effectResult, Culture.ROHAN, Race.MAN, Filters.owner(playerId))
&& PlayUtils.checkPlayRequirements(game, self, Filters.any, 0, 0, false, false)
&& PlayConditions.canDiscardFromPlay(self, game, Culture.ROHAN, CardType.POSSESSION)) {
PlayEventAction action = new PlayEventAction(self);
action.appendCost(
new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Culture.ROHAN, CardType.POSSESSION));
List<Effect> possibleEffects = new LinkedList<>();
possibleEffects.add(
new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, CardType.MINION) {
@Override
public String getText(LotroGame game) {
return "Wound a minion";
}
});
possibleEffects.add(
new LiberateASiteEffect(self, playerId, null));
action.appendEffect(
new ChoiceEffect(action, playerId, possibleEffects));
return Collections.singletonList(action);
}
return null;
}
}

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@@ -27,17 +27,28 @@
vitality: 3
signet: Gandalf
resistance: 6
/*requires: {
}
effects: [
{
}
{
}
]*/
{
type: activated
phase: skirmish
cost: {
type: exert
filter: self
}
effect: {
type: repeat
times: {
type: forEachWound
filter: minion,inSkirmishAgainst(self)
}
effect: {
type: wound
player: shadow
filter: choose(minion)
}
}
}
]
gametext: <b>Skirmish:</b> Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn.
lore: Yet now that I have leave to depart, I would remain. For this House has become to me of all dwellings the most blessed.'
promotext: ""
@@ -71,17 +82,26 @@
twilight: 1
type: Condition
keywords: Support Area
/*requires: {
}
effects: [
{
}
{
}
]*/
{
type: toPlay
requires: {
type: canSpot
filter: culture(rohan),man
}
}
{
type: trigger
optional: true
trigger: {
type: losesInitiative
side: free people
}
effect: {
type: liberateSite
}
}
]
gametext: To play, spot a [rohan] Man.<br>Each time you lose initiative, you may liberate a site.
lore: ...he seized a great horn from Guthláf his banner-bearer, and he blew such a blast upon it that it burst asunder.
promotext: ""
@@ -115,26 +135,35 @@
twilight: 1
type: Event
keywords: Response
/*requires: {
}
*/
effects: {
type: responseEvent
trigger: {
type: winsSkirmish
filter: culture(rohan),man
}
cost: {
type: SendMessage
text: Placeholder effect for development.
type: discard
filter: choose(culture(rohan),possession)
}
effect: [
{
type: SendMessage
text: Placeholder effect for development.
type: choice
texts: [
Wound a minion
Liberate a site
]
effects: [
{
type: wound
filter: choose(minion)
}
{
type: liberateSite
}
]
}
]
]
}
gametext: If your [rohan] Man wins a skirmish, discard a [rohan] possession to wound a minion or to liberate a site.
lore: ...they gathered and rallied and fought until the day wore away.
promotext: ""