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<b>28 Mar. 2012</b>
- "Galadriel, Lady of the Golden Wood" should play the next site correctly now in non-numbered formats.
<b>27 Mar. 2012</b>
- Roaming penalty is separate from twilight cost modifiers and applies after them.
- "Uruviel" no longer affects assignments when copying "Caras Galadhon".
<b>26 Mar. 2012</b>
- "Pillage of Rohan" and other similar cards should be active at the right time now (only on your turn).
- "Let Her Deal With Them" now correctly requires to spot Gollum or Smeagol to be able to play it (both from hand
and discard).
- "Unreasonable Choice" now first makes the player choose the condition to discard, then the other player can decide
if he/she wants to prevent it.
- "Morgul Regiment" now allows to exert the same companion multiple times.
- "Parapet" activated ability now requires to spot 2 ROHAN Man, rather than just 1.
- "Bill Ferny" and other minions not assignable by FP player now should be assignable by Shadow player correctly.
- "Jarnsmid" reducing twilight now affects only your cards.
- "Isengard Shaman" now activates only if there is at least 2 twilight in the pool.
<b>16 Mar. 2012</b>
- When "Mountain-troll" is played with discarding 5 minions, now it should properly gain Fierce.
- "Gimli, Feared Axeman" should now properly be usable when a card is discarded by an action of an opponent.
- Added Reflections (09) boosters.
<b>15 Mar. 2012</b>
- "Mount Doom" should finally work.
- In card info box in game you will see site owner.
- You are able to browse your Adventure Deck now during game.
- Selection action to use and selecting card (for example for assignments or another effect) have different card frame
color now.
- Added collector's information sorting, also added checkbox for hiding merchant buttons on Merchant screen.
- Deck upon loading now will be sorted, sites by site number and shadow number, cards in deck by card type, culture
and name.
- Trading for foil now also requires a payment of 4G.
<b>14 Mar. 2012</b>
- "White Hand Destroyer" no longer has "Hunter 0" when you control no sites.
- "Into the Caves" now can be used only when card is in play.
- If a minion assigned by normal FP assignments becomes unassigned before Shadow player(s) assigns minions, that minion
no longer can be assigned by the Shadow player, as it's not a "leftover unassigned minion".
- "Rabbit Stew" and all similar cards from the set (transferring when something wins skirmish) should no longer freeze
the game.
<b>12 Mar. 2012</b>
- "Dark Fell About Him" now correctly exerts your Nazgul twice.
<b>11 Mar. 2012</b>
- "Harry Goatleaf" is site 2 now.
- "Urgency" now has the activated ability to discard itself to add +1 strength.
- "Faramir, Bearer of Quality" now correctly gives the roaming keyword to a minion skirmishing GONDOR Man.
<b>10 Mar. 2012</b>
- "Asfaloth" no longer discard itself when attached to Ally and fellowship is at an Underground site.
- Added all the missing booster packs and rarity for all cards.
<b>9 Mar. 2012</b>
- When a card stacks cards from discard, it does it now correctly if the number of cards in discard is exactly the same
as it has to stack (if no selection is needed).
- Added set 19 (Ages End)
- "Crown of Gondor" is now a Gondor card, not a Gollum card.
- "Flee in Terror" no longer will freeze the game.
<b>8 Mar. 2012</b>
- Added set 18 (Treachery & Deceit)
- "Leaping Blaze" should now work correctly.
<b>7 Mar. 2012</b>
- "Throne of Minas Tirith" should only trigger once now, when a minion is killed.
<b>6 Mar. 2012</b>
- "The Board Is Set" has now the Spell keyword.
- "East Wall of Rohan" allows to exert the companions only to FP player.
- "Soldier's Cache" now correctly increases minion site number.
<b>5 Mar. 2012</b>
- "Discard to heal" actions now shows the card to the opponent, the same way, as in case of played events.
- Stacking discarded Hobbits on Treebeard should no longer cancel their action, for which the cost was discarding them.
- "Relentless Warg" should no longer cause the game to freeze.
- "Eowyn" from Rise of Saruman is no longer a minion.
<b>3 Mar. 2012</b>
- "The Palantir of Orthanc, Recovered Seeing Stone" should no longer discard itself.
- "With All Possible Speed" can be played in skirmish phase only.
- "Numenor's Pride" now adds 3 threats when played.
- Fixed a mess with "Pursuing", "Searching" and "Seeking" Uruk names.
- "Focus" no longer tries to exert itself, instead of discarding...
<b>29 Feb. 2012</b>
- "Get Off the Road!" now discards cards from Free People player's deck.
- Added set 17 (Rise of Saruman).
<b>22 Feb. 2012</b>
- "Sharp Defense" now adds +2 for each possession, instead of +1.
<b>17 Feb. 2012</b>
- "Grimir" now can prevent the wound only in Skirmish phase.
<b>15 Feb. 2012</b>
- Followers are added to deck builder list of card types.
- "Salt from the Shire" is no longer misspelled.
- Followers can now be transferred between companions (i.e. on second and subsequent moves).
- Cards in discard (like "Release Them") should now consistently apply their modifiers.
- "Tom Bombadil" is no longer misspelled.
- "Covetous Wisp" and "Dead Faces" now have proper stat values (strength and twilight cost).
<b>12 Feb. 2012</b>
- "Tower Troll" now exerts itself twice to use the activated ability.
- "Aragorn, Wingfoot" now allows you to choose how many unbound hobbits you wish to spot.
- "Frodo" cannot be part of starting fellowship now (unless a Ring-bearer, or the special non-ring-bearer Frodo).
<b>11 Feb. 2012</b>
- "Hurried Barrows" now gives the bonus to companions only if they are mounted.
- "Gondorian Blade" no longer gives Damage +2 if bearer is a ranger and at a river.
<b>10 Feb. 2012</b>
- "O Elbereth! Gilthoniel!" will not allow to cancel a skirmish now in formats that do not allow that.
<b>8 Feb. 2012</b>
- "Pillage of Rohan" should now correctly prevent FP player from playing Skirmish events and special abilities.
- "Fall Back" should not discard attached cards.
- "Traitor's Voice" now reduces the move limit if either one of the requirements is met, rather than both.
<b>7 Feb. 2012</b>
- Added sets 15 and 16.
- Hunter cards now get proper bonuses.
- Added "War of the Ring standard" format.
<b>5 Feb. 2012</b>
- "Beyond Dark Mountains" now exerts ISENGARD minion.
- "Úlairë Nertëa" now optionally allows to play the minion, instead of making you play. So you can choose how many
minions to play.
<b>4 Feb. 2012</b>
- "Depths of Moria" now has a corrected name.
- "Southron Archer Legion" now should correctly add to archery.
- "You're a Liar and a Thief" now has a corrected name.
<b>3 Feb. 2012</b>
- Any version of Sam that can become the ring-bearer if Frodo dies can only become the ring-bearer if Frodo was the ring bearer when he was killed.
<b>2 Feb. 2012</b>
- "Iron Fist of the Orc" now can be activated in Regroup phase, rather than in Shadow phase.
- Fixed a problem, where "Horn of Helm" could be played in every phase from hand.
<b>1 Feb. 2012</b>
- Stacked cards and cards in discard affect game ONLY when their side (Shadow/FP) matches their owner's current role.
<b>31 Jan. 2012</b>
- "Sword of Minas Morgul" now correctly discards the possession born by a character skirmishing the Nazgul.
<b>29 Jan. 2012</b>
- "Whip of Many Thongs" now discards only Free People cards from hand.
- "The One Rings" should now correctly add burdens instead of wounds if The One Ring is on.
- "Long Slow Wrath" now correctly exerts the Hobbit.
<b>28 Jan. 2012</b>
- "Watch-tower of Cirith Ungol" now allows to exert only YOUR minion.
- "Arod" now adds the +1 resistance to bearer.
<b>26 Jan. 2012</b>
- Cards that remove keyword bonuses (like "Trapped and Alone") now correctly remove the keyword bonuses.
<b>24 Jan. 2012</b>
- "Horse of Rohan" now requires to spot ROHAN Man.
- Ring-bearer can't be discarded or returned to hand.
<b>23 Jan. 2012</b>
- You can't create a League table, if you played maximum number of games in league serie. You can't join a league table
if you played maximum games in league serie, or if you played against that opponent in this league series already.
<b>22 Jan. 2012</b>
- Added resistance to card detail information window.
- If an effect makes you exert a character X times, and you can't find a character able to be exerted X times, you can
choose matching character, which can exert X-1 times, and so on.
<b>18 Jan. 2012</b>
- The casual games now have correct amount of cards in deck.
- Conditions which become minions now have a default site number of 0.
<b>17 Jan. 2012</b>
- "Deagol" should be able to play an artifact or possession without freezing the game.
- "Sam, Bearer of Great Need" may now start as a Ring-Bearer.
<b>16 Jan. 2012</b>
- "Fearless" should now be giving a proper bonus to the minion.
- "Orthanc Warrior" has a proper name now.
- Added "Bloodlines" (set 13) set.
- "Master Proudfoot" now gives an option of choosing which cards to put into hand, because of Rule of 4.
- System now correctly recognizes attribute bonus from attribute penalty and the source of the bonus/penalty is checked
for cancelling bonus modifiers.
- "Orc Strategist" has a proper name now.
- Added "Expanded Middle-earth" (set 14) set.
- "Sword of Rohan" now properly gives the damage +1 bonus.
- "Dunlending Warrior" now can assign itself to an ally.
- "Constantly Threatening" has a proper name now.
<b>15 Jan. 2012</b>
- "Hobbit Farmer" and other allies copying site text should now be able to activate the site phase actions.
- "Easterling Banner-bearer" should have his strength correctly calculated.
- "Dunlending Ravager" now doesn't highlight when there is no allies to spot.
<b>14 Jan. 2012</b>
- "Refuge" now discards companion from hand, rather than condition to heal a companion.
- "When moves to" actions now happen before twilight for movement is added.
<b>13 Jan. 2012</b>
- "The Eye of Sauron" now correctly exerts the SAURON Orc.C
<b>12 Jan. 2012</b>
- Players can now (using Settings tab) specify which form of answer selection to use - buttons or drop-down.
- FP player should be able to play only FP cards, Shadow player - Shadow cards, even if effect text doesn't say it
(i.e. "Fellowship: Play Man to draw a card.")
- "Blood of Numenor" now skips the archery phase.
<b>11 Jan. 2012</b>
- "Isengard Sword" now correctly gives -2 Strength to character in skirmish against its bearer.
- Players now can setup auto-pass option per phase, by default game auto-passes on all phases except for Shadow
and Skirmish.
<b>10 Jan. 2012</b>
- "Alcarin" should now correctly be usable only if his cost (assignment) can be payed.
- Fixed a lot of issues with Assignment phase.
- "The Palanthir of Orthanc" is only usable when it can spot ISENGARD minion now.
<b>8 Jan. 2012</b>
- Player owned cards can now be used in casual games, in addition to the normal ones.
<b>7 Jan. 2012</b>
- "Damrod" now correctly checks his spot play condition.
- "Cave Troll's Hammer" from Black Rider now is of ORC culture, not MORIA.
<b>6 Jan. 2012</b>
- "Uruk Warrior" now correctly can use it's ability in Maneuver phase, rather than in Shadow phase.
<b>4 Jan. 2012</b>
- "Ellesar's Edict" should now correctly discard the Wraith.
<b>2 Jan. 2012</b>
- "Banner of Westernesse" now no longer allows you to heal the companion that won the skirmish.
- "Let Her Deal With Them" can now be played from discard only during Shadow phase.
- "Sindri" allows to play the stacked events only during Skirmish now.
<b>1 Jan. 2012</b>
- "Southron Archer Legion" should now use the +4 limit for the entire phase.
- "Return to Its Master" should now correctly negate Ring text for the duration of the extra skirmish.
- "Fear" should now exert your Nazgul.
- "Make Light of Burdens" should not be able to discard any condition anymore.
<b>29 Dec. 2011</b>
- "Till Durin Wakes Again" now allows to heal as many dwarves as you want, rather than just one.
- "All Thought Bent on It" now makes the FP player to exert the characters, rather than the Shadow player.
- "Fifth Level" can now be transferred between minions.
- "Neekerbreekers' Bog" no longer freezes the game, when moving to the site during regroup when minion is in play.
<b>27 Dec. 2011</b>
- "Isengard Scout Troop" now exerts itself to take control of a site.
- "Orc Assassin" and other similar cards should be working correctly now, allowing to assign allies only when allies
are "on the site" (at home or allowed to participate otherwise).
<b>26 Dec. 2011</b>
- "Wizard Storm" should now work when fellowship moves from the site it's attached to.
- "Courtesy of My Hall" should be able to discard a hard from it now to heal a dwarf.
- "Old Noakes" will now trigger only for discarding cards from free player hand.
<b>22 Dec. 2011</b>
- "Valley of the Silverlode" should not correctly allow to heal every Hobbit companion.
- "Sneaking!" will now correctly heal Smeagol, if it's skirmishing a minion(s) of higher or equal vitality.
- "Orc Banner" should now correctly trigger and give bonuses.
<b>19 Dec. 2011</b>
- "Chamber of Mazarbul" now has an Underground keyword.
- "Moving This Way" now reveals the Nazgul before putting it on bottom of deck.
- "The Angle" should not freeze the game anymore, when used and can spot 6 companions.
- "Southron Commander" should now display a proper text to the FP player when used.
- Fixed a problem, where if a card was played with a discount and also had Toil, the toil could not be played and card
playing was cancelled and put into discard.
- "Old Differences" now correctly applies the strength penalty to the elf or dwarf.
- Added the remaining cards from set 0 (Promo).
<b>15 Dec. 2011</b>
- "Legolas Bow" now correctly allows to heal when Legolas bearing it is exerted to play an event or condition.
- Many old cards that were playing cards from discard, no longer can do that if there is an effect preventing playing
cards from discard.
- "One Good Turn Deserves Another" plays next site now, instead of replacing current one.
- "Safe Passage" should no longer freeze the game, when player moves after it's played.
- Automatically handling multiple triggers from the same card(s) - i.e. Goblin Armory, etc.
- "Dark Powers Strengthen" now has Toil 2 (didn't have before).
- "Scurrying Goblin" adds 2 twilight only on Underground site now.
- Added card reordering during game. Players can now reorder cards in play (except for Adventure path, duh!).
<b>14 Dec. 2011</b>
- Added "Black Rider" - set 12.
- "Skinbark" now exerts itself, rather than discards.
- "Southron Leader" now can be used when should be.
- "Crags of Emyn Muil" now only wounds companions in Regroup phase.
<b>13 Dec. 2011</b>
- "Saruman's Snows" works only on the site it is attached to.
- Added games played count to league standings.
- Added "Delete deck" button to Deck Builder.
<b>12 Dec. 2011</b>
- "Mumak Chieftain" can now play a mount for discount value, even if it can't play it without the discount.
- "Saruman's Reach", it's the FP player now choosing which companions to exert.
<b>11 Dec. 2011</b>
- Added leagues
- Tokens and stacked cards are displayed now in zoomed view.
- Orcs from Ents of Fangorn now make the Free People player to choose which companions to wound.
<b>9 Dec. 2011</b>
- "Ghastly Host" should allow you to play Nazguls now.
<b>7 Dec. 2011</b>
- "Desert Lancers" now correctly costs 5 twilight.
- "Brooding on Tomorrow" is now unique.
- "Still Far Ahead" should be working correctly now.
<b>6 Dec. 2011</b>
- "The Witch-king" from RotK can now bear "The Pale Blade".
<b>5 Dec. 2011</b>
- "Wisp of Pale Sheen" has now a Twilight keyword.
- "Morgul Brute" and "Morgul Destroyer" optional "play" triggers now cannot be prevented by choosing to wound the
Ring-bearer if the Ring-bearer cannot take a wound.
<b>4 Dec. 2011</b>
- The One Ring(s) no longer prevent the wound, so will work on Steward's Tomb.
<b>3 Dec. 2011</b>
- "Fifth Level" can now be transferred to a minion.
- "Thundering Host" now works only on mounted characters.
<b>2 Dec. 2011</b>
- When you reload the game page or you enter an ongoing game you will see last events in the game in the chat screen.
- Increased the chat timeout to 30 seconds for in-game channels to make it less possible to lose connection due to
connectivity problem.
- "Corsair Lookout" now puts the RAIDER tokens on the selected card, rather than on itself.
- The dialogs open during game no longer will have their buttons focused, so no accidental actions will be possible.
- "Desert Sneak", "Desert Scout" and "Desert Runner" now correctly allow to wound the character they were assiged to by
FP player.
- "Radagast" should now correctly add Move Limit whenever he has to (when it's played or at the start of the turn).
- "Itilien Wilderness" now correctly adds +2 Strength to selected card.
<b>30 Nov. 2011</b>
- When instructed to choose a card to heal/wound X times, a card with vitality/wounds &lt;X can be chosen, as long as
that character can be healed/wounded by the card at least once.
- "Narya" from Reflections now has a twilight cost of 0.
- Game history now includes also name of the format the game was played in, as well as your deck name you used in it.
- Win/lose skirmish triggers should be working now correctly.
- "Lieutenant of Orthanc" now correctly exerts itself and gives Fierce to the selected minion.
<b>27 Nov. 2011</b>
- Characters should not die between turns.
- "Great Hill Troll" site number is 5 now.
- "Radagast" adds move limit for the remainder of the turn, when it was in play.
- "Gorgoroth Sapper" is now a Besieger.
<b>26 Nov. 2011</b>
- "Rallying Call" now removes (1) when used.
<b>25 Nov. 2011</b>
- "There and Back Again" can be played only on Hobbit companions now.
- Added Besieger and Corsair keywords to deckbuilder.
- "War Towers" now correctly counts companions over 4.
- "Dark Places" now correctly is able to replace site if a proper one is found.
- "Asfaloth, Elven Steed" now correctly exerts Arwen when used.
<b>24 Nov. 2011</b>
- "Arrow From the South" - trying to fix it. Maybe this time it will be right.
- "Saved From the Fire" now allows to take only cards of the companions chosen culture into hand from deck and only one
at a time (because of the Rule of 4 rule).
- "It's Mine" should now correctly return the card from discard to hand if it's WRAITH of GOLLUM culture.
- "Ring of Asperity" can now wound an unwounded companion when played.
- "What Are We Waiting For?" should now correctly skip Shadow phase, if such option is chosen.
- If there is a choice of number involved of 0-1 range (i.e. one token on "Grond"), it will be now possible to choose 1.
- "Shire Countryside" should only trigger when it's the FP player that removes the token.
- "Gandalf, Manager of Wizards" should now discard 3 cards from Shadow player hand to prevent the effect (if chosen).
- "...put character in dead pile..." now is equivalent to "kill".
<b>23 Nov. 2011</b>
- "Jarnsmid" now modifies the twilight cost of the itmes by -1, rather than +1.
- "Phial of Galadriel" now requires to exert an Elf when it's played.
- "Sneaking!" now sums the minions vitality to check if it should cancel the skirmish, or heal him.
- Versions of "Sam" that can become Ring-bearers when "Frodo" is killed now should be able to pick up the Ring correctly
when Frodo dies from having 0 Vitality.
- Unique cards will have now "dot" in front of their names in chat log and other places.
- "Preparations" stacks card from discard now, rather than from hand.
- "Sent Back" now allows to play Wizard as well.
- "Gandalf, Manager of Wizards" now puts 3 cards from hand on top of deck in case of both players.
- "Treebeard, KotW" Requires now to spot 3 GANDALF Companions, rather than only 2.
<b>22 Nov. 2011</b>
- If a FP character had already some minion assigned, when FP player assigns minion, that character now counts the
previously assigned minion towards the Defender rule.
- "Gandalf, Manager of Wizards" now puts the cards on top of deck in correct order.
- "Elrond, Venerable Lord" now correctly allows to heal other elves only at the beginning of his skirmish.
- "Mithril Mine" now correctly allows to play Shadow weapon for removing (1).
- "Terrible and Evil" should be now wounding minions correctly.
- "Linnar" should allow to heal characters, only if a fierce skirmish is won.
- "Morgul Blade" should now correctly allow to transfer Blade Tip from discard.
- "Knife of the Galadhrim" no longer freezes the game if in hand.
<b>21 Nov. 2011</b>
- "Fifth Level" has now a Fortification keyword.
- "Gate Sentry" now discards condition rather than minion.
- "Blood Runs Chill" now makes opponent to choose the shadow cards to discard.
- "Eowyn, Lady of Ithilien" now makes opponent to wound minions.
- "Three Monstrous Trolls" no longer freezes game, when systems adds twilight (for example for moving).
- "Eomer, Keeper of Oaths" can play only ROHAN possessions from those revelead, rather than any cards.
- "Terrible and Evil" exerts Gandalf X times now, rather than only once.
- If there is more than one minion assigned to a character (but not yet skirmishing) and one of the minion gets removed
from skirmish (for example - killed), the assignment should not be cancelled.
- Cards played from other zones than hand should not count for initiative (as if in hand), while they are being played.
- "Black Flail" now correctly adds +3 strength bonus to bearer.
<b>20 Nov. 2011</b>
- "Sauron" no longer has his twilight cost reduced by the twilight pool size, instead of burdens spotted.
- "Raider Halberd" now correctly adds 2 strength to bearer.
- "New Errand" now correctly allows to choose which minion to wound, if the minion loses that skirmish.
- "Uruk Foot Soldier" has now correctly 5 base strength, rather than 4.
- "Steward's Tomb" is now correctly site 5K rather than 4K.
<b>19 Nov. 2011</b>
- "Dead Man of Dunharrow" now correctly has Enduring keyword.
- "Nine-fingered Frodo and the Ring of Doom" no longer freezes the game if removing threats is used.
- "Corsair Marauder" and all similar minions from Siege of Gondor now put the tokens on the card with tokens, rather
than on itself.
- Added set 09 (Reflections).
- Added "Movie block" format.
<b>17 Nov. 2011</b>
- "Foul Things" allows to play only MORIA minions now.
- Added set 10 (Mount Doom).
<b>16 Nov. 2011</b>
- "Impatient and Angry" only the owner of the Sam should be given an option to remove a burden.
- "Get On and Get Away" is playable now in the Fellowship phase.
- "Morgul Destroyer" can now remove threat during Skirmish phase to add +3 strength to itself.
- Discarding cards at the end of regroup, when not moving on, now triggers effects off discarding (i.e. "Mordor Guard").
<b>15 Nov. 2011</b>
- Added set 08 (Siege of Gondor)
<b>14 Nov. 2011</b>
- "Barrows of Edoras" now makes you choose the order you put cards on bottom of your deck.
<b>13 Nov. 2011</b>
- "Uruk Stormer" now allows to take control of a site, if any other Uruk-hai kills a companion or ally.
- "Citadel of Minas Tirith" no longer allows you to heal companion if non-Gondor companion lost a skirmish.
- Changed the display of deck, hand, discard, dead pile count and added display of threats.
- "Boromir's Gauntlets" can now be used in skirmish.
<b>11 Nov. 2011</b>
- "Eowyn, Daughter of Eomund" now allows to play possession from hand, rather than discard with her ability.
- "They Stole It" now always wounds the character in skirmish against Gollum, not only when the companion is wounded.
- "Morgul Blade" now allows to transfer the Blade Tip from support zone and discard to the character skirmishing
the bearer.
- "Hosts of the Last Alliance" now discards itself upon use.
<b>10 Nov. 2011</b>
- Added set 07 (Return of the King).
<b>9 Nov. 2011</b>
- "House of Elrond" does not give an option to remove a burden to shadow player anymore.
- Putting "Toss Me" on bottom or top of deck with it's effect does not freeze the game anymore.
<b>8 Nov. 2011</b>
- "Gathering to the Summons" adds burden instead of twilight now.
- "Rohirrim Village" will only not allow the Dunland Man to take wounds only in Archery phase.
- Attached cards to sites (played on) are now discarded when a site is liberated.
- "Ancient Roads" now requires to have 3 Rangers that can be spotted for its effect to affect minions.
- "Men of Rhun" now correctly adds bonus to the minion.
<b>7 Nov. 2011</b>
- "My Axe Is Notched" and "Final Count" should properly grant their strength bonuses now.
<b>6 Nov. 2011</b>
- "Moria Archer Troop" no longer adds archery if it can spot only non-Moria other archer.
- "Morannon" no longer decreases the cost of each SAURON Orc on site 4T, only the first one.
<b>5 Nov. 2011</b>
- Fixed issue with fierce skirmishes, where cards were not able to assign minions to skirmishes.
- Game replays now will be showing the decisions player was able to make.
- When the starting fellowship is played, sites should not be triggering effects.
- "Thonnas" no longer adds 2 strength to minions, but substracts it now.
<b>3 Nov. 2011</b>
- Deck builder now allows to filter sites, rings and ring-bearers on set/block.
- Deck builder now allows to filter deck cards based on their printed keywords.
- Deck builder now allows to filter by words in card name.
- Deck builder now allows to sort cards by name (default), twilight cost, strength and vitality.
- "Legolas, Elven Comrade" now gives the strength penalty correctly to the minion.
- "Company of Archers" now correctly tries to spot 2 ELVEN companions rather than conditions to be able to play it.
- Ambush is now correctly an optional trigger, rather than required.
- It should not be possible to assign non-fierce minions to skirmish during fierce skirmishes by a card effect.
- "Eomer's Spear" now adds +2 damage only when Eomer is mounted.
<b>2 Nov. 2011</b>
- "O Elbereth! Gilthoniel!" should correctly give the option to cancel a skirmish with Nazgul when used in skirmish
against Nazgul.
- "Orc Pillager" now correctly gives -1 for each attached card to the character in skirmish against it, rather than
+1 strength to itself for each such card.
- User interface now displays damage bonuses in current skirmish (if any).
- "Forearmed" can now be used during Skirmish phase.
- Added display of the current site number of a minion in play.
- "Forewarned" now discards itself if played decides to discard the top card.
<b>1 Nov. 2011</b>
- Fixed "Theoden" (4P365) to not crash game due to testing if you can attach hides (also a possession, right?) to it.
<b>31 Oct. 2011</b>
- "Uruk Spear" now correctly adds +2 strength to bearer.
- "Sharku's Warg" now correctly adds +5 strength, rather than just only +4.
- "Drawn to It's Power" no longer triggers for allies dying in skirmish, only companions.
- Checking for character death anytime after anything happened.
- If a Free-People character would be overwhelmed in skirmish, the fp-char strength box in skirmish turns red.
- Game always requires to click on a character to start a skirmish, even if there is only one character to choose from.
<b>30 Oct. 2011</b>
- Added two new pseudo card types "Items" (Possessions and Artifacts) and "Characters" (Companions, Allies and Minions).
<b>29 Oct. 2011</b>
- Added Game History tab allowing to watch your old games.
- "Nan Curunir" now correctly allows to prevent damage only to mounted minions and does not crash the game when used.
- "Hrethel" now can be used only when skirmishing a wounded minion.
<b>27 Oct. 2011</b>
- "Wizard Staff" is no longer considered an artifact by the game, it's just a mere possession.
- Fixed display of minions when they are removed from skirmish (for example by Merry or Pippin effect).
- Hopefully finally fixed the damned copying sites Allies...
<b>26 Oct. 2011</b>
- Added card overlay to active characters showing their current strength.
- Archery totals and move count/limit added to UI.
- Fixed display of lots of tokens on a card. They will be displayed in columns now, where each colum has at most
10 tokens.
<b>25 Oct. 2011</b>
- "Vengeance" now correctly counts cards attached to oposing character.
- "Cliffs of Emyn Muil" is correctly wounding minions skirmishing Hobbit companion now.
<b>24 Oct. 2011</b>
- Frodo and Sam are always Ring-bound (according to rules).
- "Resistance Becomes Unbearable" can be now played in Maneuver phase, as it's supposed to.
- Fixed playing site via a card effect.
- "Úlairë Enquëa" from Mines of Moria now correctly exerts itself when using the triggered ability.
- "Hillman Tribe" now correctly tries to spot DUNLAND minion, rather than DUNLAND Man when trying to take control of
a site.
- "Saruman, Rabble Rouser" now properly exerts itself for the ability.
- Added multi-deck support (ugly but hopefully working).
- "We Are the Fighting Uruk-hai" correctly adds bonuses to the Uruk-hai.
- Liberating a site should no longer freeze the game.
- Added animations for activating a card and removing a card form play.
- "Theoden" and "Gamling" play possessions from hand using their ability, rather than from discard.
- "Eowyn" can prevent a wound by discarding two cards only during a skirmish now.
<b>23 Oct. 2011</b>
- "Hornburg Causeway" now adds +2 to archery for each unbound companion over 3, instead of +1.
- "The One Ring" from TTT now correctly gives Ring-Bound keyword to whoever is carrying it.
- "Final Count" is an optional trigger now, instead of required trigger (like "My Axe Is Notched").
- "Orc Insurgent" no longer highlights to use his ability, when already exhausted.
- "My Axe Is Notched" and "Final Count" now add Str bonus equal to minimum of token count, rather than maximum.
- "Legolas Sword" now correctly heals Legolas.
- "Grishnak" fixed his prevention text display.
- Ambush is no longer optional and works once only.
- "Dwarven Axe" no longer adds it's strength twice to character.
<b>22 Oct. 2011</b>
- Fixed the cards that heal, exert or wound "for each" to allow healing, exerting or wounding the same character
multiple times (one at a time).
<b>21 Oct. 2011</b>
- "Birchseed" no longer freezes the game, if you can pay the cost both ways (exert Hobbit and discard 2 cards).
<b>20 Oct. 2011</b>
- "The One Ring" should now work correctly if you put it on twice during a turn (move twice).
- "Hand Axe" can now be discarded during Archery phase to add 1 to archery.
- Added missing "Gollum" culture to deck builder.
<b>19 Oct. 2011</b>
- Finished "Battle of Helm's Deep (05)" expansion.
- Modified the texts of the effects.
<b>18 Oct. 2011</b>
- Increased the time for playing game per player to 80 minutes (for testing only).
- When players join or leave the room now, everyone in the room will be notified.
- Added Mulligan rule to "Community..." formats and "Towers Standard" format.
- Added revealing effect to all cards, for now the revealed cards will be only shown in the log, until I figure out
something better.
- Fixed "Trapped and Alone" and all other cards that remove keyword bonuses granted by other cards.
- Fixed the animation for "Black Breath" and other cards transferring from Support zone.
- Twilight nodifiers coming from the card themselves (like "Cave Troll of Moria" for underground) now modify the visible
twilight cost, instead of just making it cheaper to play.
- System messages ("player joined/left room") are now different color, so they could be easily distinguishable.
- Winning player in the hall now shows differently on the table, once the game is finished.
- Increased how long the table is up after the game was finished to 10 minutes to give better bragging opportunity.
- Finally (hopefully) fixed "The One Ring" bug that prevented Frodo from taking it off, when he was supposed to.
<b>17 Oct. 2011</b>
- "Coming for the Ring" is no longed considered Free People card by the game.
<b>16 Oct. 2011</b>
- Finished adding "The Two Towers" (04) set
- Added "Two Towers block" format to Game Hall
<b>15 Oct. 2011</b>
- Permanents will no longer highlight in hand, if they have Response action on them
- Fixed all the cards that were supposed to discard themselves on use, but did not (i.e. "Gondor Bowmen")
- Drawing cards now correctly triggers "Verily I Come"
- "The One Ring, Isildur's Bane" will be taken off at the end of Regroup if it was put on during Regroup
- Effects that draw cards (or put into hand) outside of fellowship phase, no longer count against "Rule of 4"
<b>14 Oct. 2011</b>
- Uruviel and all other copying site allies should now correctly have modifiers off sites
- Úlairë Nertëa now actually allows to play minions from discard
- Goblin Armory no longer highlights in hand if an Orc takes damage
<b>13 Oct. 2011</b>
- "Verily I Come" and "Desperate Defense of the Ring" now correctly exert the SAURON Orcs
- "The Bridge of Khazad-Dum" now allows to play "The Balrog"
- "Eregion Hills" now correctly adds Burden
- "Vilya" now does not freeze the game
- "Goblin Swarms" no longer highlights in hand if Goblin can be stacked
- Added animations to cards entering play
- Cereborn now correctly exerts itself for his ability.
- You can't transfer card to the same bearer ("Horn of Boromir")
- Cards that play next site should be working correctly now
<b>6 Oct. 2011</b>
- "Hollowing of Isengard" now correctly discards itself upon use.
- Playing attached permanents now can have twilight cost modified (as for example per "Fell Voice on the Air").
- Now the cards played on a site are finally correctly displayed if in Adventure Path (this time I actually tested it).
- Added additional format for testing that allows cards from any set and any number of them.
- Added filtering by block and new sets.
<b>5 Oct. 2011</b>
- Added timestamps to the chat messages in GameHall.
- Multiple cards played on a site in adventure path should be now layed out correctly - all should be visible, rather
than only the one played most recently, also the played cards will be placed "under" the site, rather than on top. Also
player tokens on the site will be put on top of the site and will not be obscured from view by the cards on top of the
site.
- Tables in Game Hall now also display the name of the format.
- Improved the speed of deck builder, also eliminated any problems with invalid deck statistics display.
- Split the culture buttons in deck builder into two bars, one for free people, one for shadow cultures.
<b>4 Oct. 2011</b>
- Added Deck Builder filtering in collection by set and card type. Also cards in deck builder collection are sorted
by name.
- Changed the rules system again.
- Most of the cards should now have animations when they affect other cards.
- Added cards from sets 02 and 03 ("Mines of Moria" and "Realm of the Elf Lords").
- I think I finally found and fixed the problem that caused the wounds not to be displayed sometimes on the client,
even though after page reload (F5) they were showing up.
- Added game manual.
- The "Card information" window will be bigger by default. In cases of most screen sizes it should be enough to see the
whole card without scrolling window.
- Arbitrary multiple card choice now works correctly.
- Saruman no longer can be assigned to skirmish.
- Adding clickable card names to game chat.
<b>26 Sept. 2011</b>
- Changed the cost-to-effect actions to follow the "do as much as possible" route, rathern than can/can't do.
- Only the site where the fellowship currently is, has its text affecting game.
<b>24 Sept. 2011</b>
- Visually separated Free People and Shadow cards in deck builder.
- Game no longer freezes when FP overwhelms minions in skirmish.
- Effect that removes twilight (Glamdring, Sting etc) no longer fails to remove twilight, when the pool has less tokens
than the effect is trying to remove.
<b>23 Sept. 2011</b>
- If an action or effect has play card from non-deck zone as an effect or a cost, you have to have a playable card of
type in that zone before you start playing the action or effect. If you use an action or effect of that type, you HAVE
to choose a matching card and play it if possible, but only from cards that were in that zone when you started playing
that action or effect. Examples - you can't use Morgul Gates without playable Nazgul in hand and you HAVE to play it,
you can't discard 3 cards using They Are Coming without an Orc in discard, if you have an Orc and use it, the Orc you
play MAY NOT be one of those you discarded as a cost.
<b>22 Sept. 2011</b>
- Changed the main page after logging in to give access to additional documents.
- Changed the play event animation so that player might actually recognize the card.
- The animations are no longer shown to the player who initiated the effect, he should know what he played.
- Fixed Athelas and some other possessions, that could not be used during Fellowship phase if a valid transfer target
could be spotted. The problem was, that in that case there are 2 (or more) possible actions to do with 1 card. Now
a small context menu will show up in that case and user will be able to choose, which action to perform.
<b>21 Sept. 2011</b>
- Increased the time per game per player to 40 minutes, as 30 seems not enough.
- Added animated effect when card affects other card.
- Added animated effect when event is played from hand.
- If no cards in hand during reconcile, 8 cards have to be drawn.
- Fixing "Armor" to work only in Skirmish phase.
- Effective stats display.
- Fixing watchin game, where sometimes people where not able to watch a game.
- Fixing how Vitality is calculated. Wounds on a character affect the vitality of that character (lowering it), rather
than being treated like damage in Magic.
- Added concession (in 3rd tab in game) and real deck size is always used to sent to client, not the adventure deck
sometimes.
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