diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/dwarven/Card15_008.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/dwarven/Card15_008.java new file mode 100644 index 000000000..63e0ebc32 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/dwarven/Card15_008.java @@ -0,0 +1,52 @@ +package com.gempukku.lotro.cards.set15.dwarven; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; + +/** + * Set: The Hunters + * Side: Free + * Culture: Dwarven + * Twilight Cost: 1 + * Type: Event • Skirmish + * Game Text: Make a Dwarf strength +2 (or if you can spot a hunter minion, strength +1 and damage +1 for each hunter + * minion you can spot). + */ +public class Card15_008 extends AbstractEvent { + public Card15_008() { + super(Side.FREE_PEOPLE, 1, Culture.DWARVEN, "Sturdy Stock", Phase.SKIRMISH); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + final PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose a Dwarf", Race.DWARF) { + @Override + protected void cardSelected(LotroGame game, PhysicalCard card) { + int count = Filters.countSpottable(game.getGameState(), game.getModifiersQuerying(), CardType.MINION, Keyword.HUNTER); + if (count > 0) { + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, card, count), Phase.SKIRMISH)); + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new KeywordModifier(self, card, Keyword.DAMAGE, count), Phase.SKIRMISH)); + } else { + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, card, 2), Phase.SKIRMISH)); + } + } + }); + return action; + } +}