diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/wraith/Card1_223.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/wraith/Card1_223.java new file mode 100644 index 000000000..c7b6a678b --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/wraith/Card1_223.java @@ -0,0 +1,48 @@ +package com.gempukku.lotro.cards.set1.wraith; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.ChooseAndExertCharacterEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.WoundCharacterEffect; + +import java.util.List; + +/** + * Set: The Fellowship of the Ring + * Side: Shadow + * Culture: Wraith + * Twilight Cost: 0 + * Type: Event + * Game Text: Maneuver: Exert a Nazgul to wound every archer companion. + */ +public class Card1_223 extends AbstractEvent { + public Card1_223() { + super(Side.SHADOW, Culture.WRAITH, "Relentless Charge", Phase.MANEUVER); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + return super.checkPlayRequirements(playerId, game, self, twilightModifier) + && Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.keyword(Keyword.NAZGUL), Filters.canExert()); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + PlayEventAction action = new PlayEventAction(self); + action.addCost( + new ChooseAndExertCharacterEffect(action, playerId, "Choose a Nazgul", true, Filters.keyword(Keyword.NAZGUL), Filters.canExert())); + List archers = Filters.filterActive(game.getGameState(), game.getModifiersQuerying(), Filters.type(CardType.COMPANION), Filters.keyword(Keyword.ARCHER)); + for (PhysicalCard archer : archers) + action.addEffect(new WoundCharacterEffect(archer)); + return action; + } + + @Override + public int getTwilightCost() { + return 0; + } +}