From ffb77e3368e9203c8689d14c1b22af3474e16bef Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Tue, 6 Dec 2011 23:05:29 +0000 Subject: [PATCH] "Fangorn Glade" --- .../lotro/cards/set11/site/Card11_239.java | 40 +++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/site/Card11_239.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/site/Card11_239.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/site/Card11_239.java new file mode 100644 index 000000000..6cc58a19c --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/site/Card11_239.java @@ -0,0 +1,40 @@ +package com.gempukku.lotro.cards.set11.site; + +import com.gempukku.lotro.cards.AbstractNewSite; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.RequiredTriggerAction; +import com.gempukku.lotro.logic.effects.AddTwilightEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Shadows + * Twilight Cost: 0 + * Type: Site + * Game Text: Forest. When the fellowship moves to this site, add (1) for each Free Peoples weapon. + */ +public class Card11_239 extends AbstractNewSite { + public Card11_239() { + super("Fangorn Glade", 0, Direction.LEFT); + addKeyword(Keyword.FOREST); + } + + @Override + public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.movesTo(game, effectResult, self)) { + RequiredTriggerAction action = new RequiredTriggerAction(self); + int weapons = Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Side.FREE_PEOPLE, Filters.weapon); + action.appendEffect( + new AddTwilightEffect(self, weapons)); + return Collections.singletonList(action); + } + return null; + } +}