diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_189.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_189.java new file mode 100644 index 000000000..2905a8a9e --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_189.java @@ -0,0 +1,42 @@ +package com.gempukku.lotro.cards.set20.gondor; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.cards.modifiers.conditions.LocationCondition; +import com.gempukku.lotro.cards.modifiers.evaluator.ConditionEvaluator; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; + +/** + * 0 + * Familiar Ground + * Gondor Event • Skirmish + * Exert a [Gondor] ranger to make a roaming minion strength -2 (or strength -4 if at a site from your adventure deck). + */ +public class Card20_189 extends AbstractEvent { + public Card20_189() { + super(Side.FREE_PEOPLE, 0, Culture.GONDOR, "Familiar Ground", Phase.SKIRMISH); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) { + return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile) + && PlayConditions.canExert(self, game, Culture.GONDOR, Keyword.RANGER); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.GONDOR, Keyword.RANGER)); + action.appendEffect( + new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, + new ConditionEvaluator(-2, -4, new LocationCondition(Filters.owner(playerId))), CardType.MINION, Keyword.ROAMING)); + return action; + } +}