diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gondor/Card15_056.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gondor/Card15_056.java new file mode 100644 index 000000000..660f203fa --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gondor/Card15_056.java @@ -0,0 +1,60 @@ +package com.gempukku.lotro.cards.set15.gondor; + +import com.gempukku.lotro.cards.AbstractAttachableFPPossession; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.AddThreatsEffect; +import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Hunters + * Side: Free + * Culture: Gondor + * Twilight Cost: 1 + * Type: Possession • Ranged Weapon + * Game Text: Bearer must be Aragorn. He is an archer. Archery: Add a threat to wound a minion with the lowest strength. + */ +public class Card15_056 extends AbstractAttachableFPPossession { + public Card15_056() { + super(1, 0, 0, Culture.GONDOR, PossessionClass.RANGED_WEAPON, "Aragorn's Bow", true); + } + + @Override + protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) { + return Filters.aragorn; + } + + @Override + protected List getNonBasicStatsModifiers(PhysicalCard self) { + return Collections.singletonList( + new KeywordModifier(self, Filters.hasAttached(self), Keyword.ARCHER)); + } + + @Override + protected List getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseFPCardDuringPhase(game, Phase.ARCHERY, self) + && PlayConditions.canAddThreat(game, self, 1)) { + int lowestStrength = Integer.MAX_VALUE; + for (PhysicalCard physicalCard : Filters.filterActive(game.getGameState(), game.getModifiersQuerying(), CardType.MINION)) + lowestStrength = Math.min(lowestStrength, game.getModifiersQuerying().getStrength(game.getGameState(), physicalCard)); + + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new AddThreatsEffect(playerId, self, 1)); + action.appendEffect( + new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, CardType.MINION, Filters.lessStrengthThan(lowestStrength + 1))); + return Collections.singletonList(action); + } + return null; + } +}