diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set17/isengard/Card17_038.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set17/isengard/Card17_038.java new file mode 100644 index 000000000..027808904 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set17/isengard/Card17_038.java @@ -0,0 +1,55 @@ +package com.gempukku.lotro.cards.set17.isengard; + +import com.gempukku.lotro.cards.AbstractFollower; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.RemoveTwilightEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.timing.Effect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Rise of Saruman + * Side: Shadow + * Culture: Isengard + * Twilight Cost: 1 + * Type: Follower + * Strength: +2 + * Game Text: Aid - (1). (At the start of the maneuver phase, you may remove (1) to transfer this to a minion.) + * Each time bearer wins a skirmish, you may exert a companion. + */ +public class Card17_038 extends AbstractFollower { + public Card17_038() { + super(Side.SHADOW, 1, 2, 0, 0, Culture.ISENGARD, "Saruman", true); + } + + @Override + protected boolean canPayAidCost(LotroGame game, PhysicalCard self) { + return game.getGameState().getTwilightPool() >= 1; + } + + @Override + protected Effect getAidCost(LotroGame game, PhysicalCard self) { + return new RemoveTwilightEffect(1); + } + + @Override + protected List getExtraOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.winsSkirmish(game, effectResult, Filters.hasAttached(self))) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendEffect( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, CardType.COMPANION)); + return Collections.singletonList(action); + } + return null; + } +}