From f9ccf3d2f5e1fecc46e95ddc97b8baf5e51f30ee Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Thu, 15 Dec 2011 19:19:37 +0000 Subject: [PATCH] Seat number chosen goes to player as a message now. --- .../processes/pregame/ChooseSeatingOrderGameProcess.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/processes/pregame/ChooseSeatingOrderGameProcess.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/processes/pregame/ChooseSeatingOrderGameProcess.java index f02e69825..b1ff1bcd1 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/processes/pregame/ChooseSeatingOrderGameProcess.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/processes/pregame/ChooseSeatingOrderGameProcess.java @@ -74,7 +74,9 @@ public class ChooseSeatingOrderGameProcess implements GameProcess { new MultipleChoiceAwaitingDecision(1, "Choose a seat number at the table", emptySeatNumbers) { @Override protected void validDecisionMade(int index, String result) { - participantHasChosenSeat(game, playerId, Integer.parseInt(result)); + int seatNo = Integer.parseInt(result); + game.getGameState().sendMessage(playerId + " chosen seat number " + seatNo); + participantHasChosenSeat(game, playerId, seatNo); } } );