From f84c8eb206e3e1595d38aaf72e55e7299b9a708d Mon Sep 17 00:00:00 2001 From: Christian 'ketura' McCarty Date: Sun, 18 Aug 2024 22:12:13 -0500 Subject: [PATCH] Fixing tournament report throwing out random replay IDs instead of, y'know, the correct ones. --- .../com/gempukku/lotro/tournament/DefaultTournament.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/tournament/DefaultTournament.java b/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/tournament/DefaultTournament.java index b6f25bd4a..2d9402e0b 100644 --- a/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/tournament/DefaultTournament.java +++ b/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/tournament/DefaultTournament.java @@ -533,8 +533,9 @@ public class DefaultTournament implements Tournament { continue; } - var game = games.stream().filter(x -> x.winner.equals(playerName) || x.loser.equals(playerName)) - .findFirst().orElse(null); + var game = games.stream().filter((x) -> x.winner.equals(match.getWinner()) && x.loser.equals(match.getLoser())) + .findFirst() + .orElse(null); if(game == null) continue;