From f4ebb497e0d020ac068064519211fa13f9d2d084 Mon Sep 17 00:00:00 2001 From: Christian 'ketura' McCarty Date: Sun, 15 Jan 2023 02:19:08 -0600 Subject: [PATCH] attempted unit tests that failed to capture the crash bug with the Foul Things errata when a moria response event is in the discard pile. --- .../errata/set02/Card_02_059_ErrataTests.java | 34 ++++++++++++++++++- 1 file changed, 33 insertions(+), 1 deletion(-) diff --git a/gemp-lotr/gemp-lotr-server/src/test/java/com/gempukku/lotro/cards/unofficial/pc/errata/set02/Card_02_059_ErrataTests.java b/gemp-lotr/gemp-lotr-server/src/test/java/com/gempukku/lotro/cards/unofficial/pc/errata/set02/Card_02_059_ErrataTests.java index fd004d11a..889f4b4e0 100644 --- a/gemp-lotr/gemp-lotr-server/src/test/java/com/gempukku/lotro/cards/unofficial/pc/errata/set02/Card_02_059_ErrataTests.java +++ b/gemp-lotr/gemp-lotr-server/src/test/java/com/gempukku/lotro/cards/unofficial/pc/errata/set02/Card_02_059_ErrataTests.java @@ -26,6 +26,11 @@ public class Card_02_059_ErrataTests put("armory", "1_173"); put("host", "1_187"); put("scimitar", "1_180"); + put("relentless", "1_194"); + put("terror1", "101_32"); + put("terror2", "101_32"); + + put("stealth", "1_298"); }}, GenericCardTestHelper.FellowshipSites, GenericCardTestHelper.FOTRFrodo, @@ -67,7 +72,7 @@ public class Card_02_059_ErrataTests var things = scn.GetShadowCard("things"); scn.ShadowMoveCardToHand(things); - scn.ShadowMoveCardToDiscard("runner2", "armory", "host", "scimitar"); + scn.ShadowMoveCardToDiscard("runner2", "armory", "host", "scimitar", "relentless"); scn.ShadowMoveCharToTable("runner"); scn.StartGame(); @@ -92,5 +97,32 @@ public class Card_02_059_ErrataTests scn.FreepsPassCurrentPhaseAction(); assertTrue(scn.ShadowPlayAvailable(things)); + scn.ShadowPlayCard(things); + } + + @Test + public void FoulThingsDoesNotErrorOutIfNoTwilightLeft() throws DecisionResultInvalidException, CardNotFoundException { + //Pre-game setup + var scn = GetScenario(); + + scn.FreepsMoveCardToHand("stealth"); + + var things = scn.GetShadowCard("things"); + scn.ShadowMoveCardToHand(things); + scn.ShadowMoveCardToSupportArea("terror1"); + scn.ShadowMoveCardToDiscard("relentless", "terror2"); + + scn.StartGame(); + scn.SetTwilight(-1); + scn.FreepsPassCurrentPhaseAction(); + + // This bug makes no sense. Failed in PlayCardFromDiscard, line 83, replays are p3hxkhpke89tfglf and caf19xis68ev71a1 + // Relentless and 7 other moria cards, plus a bunch of freeps cards, with 0 twilight after playing Foul Things. + // Nothing is playable, but FT determined that an event was the only choice and failed after auto-selecting it. + // Nevertheless, it is completely unreproducible here, no matter what I do. + +// assertTrue(scn.ShadowPlayAvailable(things)); +// scn.ShadowPlayCard(things); +// assertEquals(4, scn.GetShadowCardChoiceCount()); } }