diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/rohan/Card13_128.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/rohan/Card13_128.java new file mode 100644 index 000000000..124ed203d --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/rohan/Card13_128.java @@ -0,0 +1,53 @@ +package com.gempukku.lotro.cards.set13.rohan; + +import com.gempukku.lotro.cards.AbstractCompanion; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.cards.modifiers.evaluator.CountSpottableEvaluator; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Bloodlines + * Side: Free + * Culture: Rohan + * Twilight Cost: 2 + * Type: Companion • Man + * Strength: 6 + * Vitality: 3 + * Resistance: 6 + * Game Text: Hama is strength +1 for each Shadow possession you can spot. Each time Hama wins a skirmish, you may + * discard a possession from play. + */ +public class Card13_128 extends AbstractCompanion { + public Card13_128() { + super(2, 6, 3, 6, Culture.ROHAN, Race.MAN, null, "Hama", true); + } + + @Override + public Modifier getAlwaysOnModifier(PhysicalCard self) { + return new StrengthModifier(self, self, null, new CountSpottableEvaluator(Side.SHADOW, CardType.POSSESSION)); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.winsSkirmish(game, effectResult, self)) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendEffect( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, CardType.POSSESSION)); + return Collections.singletonList(action); + } + return null; + } +}