diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/moria/Card20_272.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/moria/Card20_272.java new file mode 100644 index 000000000..f57ee9a0e --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/moria/Card20_272.java @@ -0,0 +1,45 @@ +package com.gempukku.lotro.cards.set20.moria; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.AddTwilightEffect; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; + +/** + * 0 + * Goblin Senses + * Moria Event • Shadow + * Spot a Goblin and a companion to add (1) for each card borne by that companion. + */ +public class Card20_272 extends AbstractEvent { + public Card20_272() { + super(Side.SHADOW, 0, Culture.MORIA, "Goblin Senses", Phase.SHADOW); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) { + return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile) + && PlayConditions.canSpot(game, Race.GOBLIN) + && PlayConditions.canSpot(game, CardType.COMPANION); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + final PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new ChooseActiveCardEffect(self, playerId, "Choose a companion", Filters.spottable, CardType.COMPANION) { + @Override + protected void cardSelected(LotroGame game, PhysicalCard card) { + int count = game.getGameState().getAttachedCards(card).size(); + action.appendEffect( + new AddTwilightEffect(self, count)); + } + }); + return action; + } +}