diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/elven/Card12_018.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/elven/Card12_018.java new file mode 100644 index 000000000..0a3d12309 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/elven/Card12_018.java @@ -0,0 +1,54 @@ +package com.gempukku.lotro.cards.set12.elven; + +import com.gempukku.lotro.cards.AbstractAttachableFPPossession; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.ExertCharactersEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Filterable; +import com.gempukku.lotro.common.PossessionClass; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Black Rider + * Side: Free + * Culture: Elven + * Twilight Cost: 1 + * Type: Possession • Hand Weapon + * Strength: +2 + * Game Text: Bearer must be Arwen or Elrond. Each time bearer wins a skirmish, you may exert him or her to discard + * a condition from play. + */ +public class Card12_018 extends AbstractAttachableFPPossession { + public Card12_018() { + super(1, 2, 0, Culture.ELVEN, PossessionClass.HAND_WEAPON, "Hadafang", true); + } + + @Override + protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) { + return Filters.or(Filters.arwen, Filters.name("Elrond")); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.winsSkirmish(game, effectResult, self.getAttachedTo()) + && PlayConditions.canExert(self, game, self.getAttachedTo())) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendCost( + new ExertCharactersEffect(self, self.getAttachedTo())); + action.appendEffect( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, CardType.CONDITION)); + return Collections.singletonList(action); + } + return null; + } +}