From ef65edd3a6353ff9be0078b74731c41dc61da54a Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Thu, 20 Oct 2011 20:02:29 +0000 Subject: [PATCH] "You're a Lier and a Thief" --- .../lotro/cards/set6/gollum/Card6_047.java | 43 +++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gollum/Card6_047.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gollum/Card6_047.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gollum/Card6_047.java new file mode 100644 index 000000000..bc4933a44 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gollum/Card6_047.java @@ -0,0 +1,43 @@ +package com.gempukku.lotro.cards.set6.gollum; + +import com.gempukku.lotro.cards.AbstractResponseEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Ents of Fangorn + * Side: Shadow + * Culture: Gollum + * Twilight Cost: 0 + * Type: Event + * Game Text: Response: If Gollum wins a skirmish, wound a companion (except the Ring-bearer). + */ +public class Card6_047 extends AbstractResponseEvent { + public Card6_047() { + super(Side.SHADOW, 0, Culture.GOLLUM, "You're a Lier and a Thief"); + } + + @Override + public List getOptionalAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (PlayConditions.winsSkirmish(game, effectResult, Filters.name("Gollum")) + && PlayConditions.canPayForShadowCard(game, self, 0)) { + PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, CardType.COMPANION, Filters.not(Keyword.RING_BEARER))); + return Collections.singletonList(action); + } + return null; + } +}