diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/isengard/Card4_187.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/isengard/Card4_187.java new file mode 100644 index 000000000..58a0a4690 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/isengard/Card4_187.java @@ -0,0 +1,59 @@ +package com.gempukku.lotro.cards.set4.isengard; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.modifiers.StrengthModifier; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.GameState; +import com.gempukku.lotro.logic.modifiers.Condition; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.ModifiersQuerying; + +import java.util.LinkedList; +import java.util.List; + +/** + * Set: The Two Towers + * Side: Shadow + * Culture: Isengard + * Twilight Cost: 1 + * Type: Minion • Uruk-Hai + * Strength: 5 + * Vitality: 1 + * Site: 5 + * Game Text: Tracker. Fierce. During a fierce skirmish involving this minion, it is strength +3 and damage +1. + */ +public class Card4_187 extends AbstractMinion { + public Card4_187() { + super(1, 4, 1, 4, Race.URUK_HAI, Culture.ISENGARD, "Uruk Foot Soldier"); + addKeyword(Keyword.TRACKER); + addKeyword(Keyword.FIERCE); + } + + @Override + public List getAlwaysOnModifiers(PhysicalCard self) { + List modifiers = new LinkedList(); + modifiers.add( + new StrengthModifier(self, Filters.and(Filters.sameCard(self), Filters.inSkirmish()), + new Condition() { + @Override + public boolean isFullfilled(GameState gameState, ModifiersQuerying modifiersQuerying) { + return gameState.isFierceSkirmishes(); + } + }, 3)); + modifiers.add( + new KeywordModifier(self, Filters.and(Filters.sameCard(self), Filters.inSkirmish()), + new Condition() { + @Override + public boolean isFullfilled(GameState gameState, ModifiersQuerying modifiersQuerying) { + return gameState.isFierceSkirmishes(); + } + }, Keyword.DAMAGE, 1)); + + return modifiers; + } +}