From ec5927885c31a92375da483efdfa60df6a5ece5e Mon Sep 17 00:00:00 2001 From: Christian 'ketura' McCarty Date: Fri, 27 Jun 2025 19:53:30 -0500 Subject: [PATCH] Fixed Dread and Despair offering prevention clause before target is chosen --- .../resources/cards/official/set11/set11-Orc.hjson | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set11/set11-Orc.hjson b/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set11/set11-Orc.hjson index e8f2afa39..2367cebaf 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set11/set11-Orc.hjson +++ b/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set11/set11-Orc.hjson @@ -585,10 +585,16 @@ count: 2 } effect: [ + { + type: ChooseActiveCards + text: Choose a condition to discard + select: choose(condition) + memorize: chosenCard + } { type: preventable player: free people - text: Would you like to discard the top 6 cards of your draw deck to prevent discarding a condition? + text: Would you like to discard the top 6 cards of your draw deck to prevent discarding {chosenCard}? cost: { type: discardTopCardsFromDeck forced: false @@ -597,7 +603,7 @@ } effect: { type: discard - select: choose(condition) + select: memory(chosenCard) } } ]