"Denethor"
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package com.gempukku.lotro.cards.set18.gondor;
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import com.gempukku.lotro.cards.AbstractCompanion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Treachery & Deceit
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 2
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* Type: Companion • Man
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* Strength: 8
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* Vitality: 3
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* Resistance: 5
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* Game Text: Each time the fellowship moves from a site, add a burden. Skirmish: Exert another [GONDOR] Man to make him
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* of her strength +1 and damage +1.
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*/
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public class Card18_042 extends AbstractCompanion {
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public Card18_042() {
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super(2, 8, 3, 5, Culture.GONDOR, Race.MAN, null, "Denethor", true);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.movesFrom(game, effectResult, Filters.any)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new AddBurdenEffect(self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<ActivateCardAction> getExtraInPlayPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
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&& PlayConditions.canExert(self, game, Filters.not(self), Culture.GONDOR, Race.MAN)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.not(self), Culture.GONDOR, Race.MAN) {
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@Override
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protected void forEachCardExertedCallback(PhysicalCard character) {
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new StrengthModifier(self, character, 1), Phase.SKIRMISH));
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new KeywordModifier(self, character, Keyword.DAMAGE, 1), Phase.SKIRMISH));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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